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Space movies and TV shows. Why they suck. A rant. Be prepared to post 'tl;dr'.

Conchaga

Let's fuck some shit up
Lack of adherence to actual physics.

Star Trek was a huge fan of Asimov and his writings on Androids. I'm sure, though, that he's rolling in his grave because they totally ignored all of the physics books the man wrote.

I mean, first of all, they put sound in outer space. If you had a giant space battle, you might hear the explosions in/on the ship while you're IN the ship. Yet, outside, you'd hear fuck-all. Not a damned thing. So, all those phaser banks firing and quantum torpedoes zipping by wouldn't make one noise. Not one. It's all Hollywood special effects so that the 'sound engineers' can justify their jobs.

"Sound Engineers". Wow, isn't that a title made to make one sound far more important than they actually are? They're more like people-who-make-noises-for-a-living. You know who else makes noises? Children. Little boys LOVE sound effects. Ever been around a ten year-old playing with toy soldiers? They make more realistic-sounding noises sometimes. Christ! Did anyone listen to the engine noises on the pod racers in Phantom Menace? Lucas is so full of shit!

At the end of A New Hope when they blow up the death star, you know what you'd hear? Absolutely nothing. Nothing. And another thing... That explosion? It would've been totally 3-D, a sphere. What Lucas shows you is essentially drawing an explosion and then shooting the paper it's drawn on at an angle. Crap.

First Contact was the first Trek movie where we get to see spacewalking. No, we're not counting that TNG episode where the two Qs have a conversation outside the Enterprise. However, you still hear the clomp clomp of those magnetic boots on the hull and the explosion when Worf shoots the communications array. Crap.

One of the only times these big space franchises got it right was during Revenge of the Sith in the opening battle; and one of the clone's ships blows up and Anakin sees the guy float away, dead. Yet, they went right on ahead making a lot of noise when that giant ship started tearing apart. WTF?

I digress. When will these shows finally make a space battle realistic? It'd be a really interesting concept if you ask me. Imagine watching two juggernaut spaceships duking it out in space and you don't hear a single thing. Yet, when an explosion happens, they cut right to the location on the ship for the big bang and you get to watch body parts fly by and men screaming. As soon as they get sucked out into space, you won't hear a thing. You'd just watch them get the gasses sucked out of them and their eyeballs pop out of their skull. (Yeah, I know. Total Recall already did that... but they still made noise!) Kinda creepy/cool right?

I rarely go to the theaters and I'll probably not go for the new Trek movie. I'm a huge fan of Trek, but the franchise has been lost to me since midway through Voyager. Same crap, different makeup. However.... However, when a space movie comes out that makes a space battle realistic, I'll camp out to watch the opening day and live in the theater all day long.

/rant
 
Take solace in the endless plains of my existence and calm your soul with thoughts of the ultimate death of the universe. Matter and energy will become as one and all will be a distant spread of the smallest particles and quantum effects.
 
Heh, you know what? My bf refuses to watch space movies with me because I complain about stuff making noises in outer space Every. Damn. Time. It just bugs me, and this comes from somebody who is completely cool with the concept of Holo-suites.
I even muted the TV during this BSG battle between Galactica and the Pegasus so as not to risk any sounds spoiling the fun. Up to this day, I have no idea if that battle is soundless or not...
 
I'm tempted to back and edit some Star Trek episodes eliminating the sound from the space parts of the battles and doing some cuts... Maybe that'll be my next project after christmas.
 
Yes, doooo eeeeet!!!

Yet, when an explosion happens, they cut right to the location on the ship for the big bang and you get to watch body parts fly by and men screaming. As soon as they get sucked out into space, you won't hear a thing. You'd just watch them get the gasses sucked out of them and their eyeballs pop out of their skull. (Yeah, I know. Total Recall already did that... but they still made noise!) Kinda creepy/cool right?
Totally awesome. You can switch perspectives back and forth, the change between silence and battle noises will be gruesome enough even without showing gory details.
 
A few things, firefly did have totally silent space scenes, even Jayne firing his gun, (through a spacesuit so that the other suits oxygen would let the gun fire) was silent.

Total recal was set on mars, mars has a very thin atmosphere, but its not a vacume, you would still hear noises on mars.

The clump of magnetic footprints on the FC spacewalk could have been the contact noise heard through the spacesuits.

Noise does not carry through a vacume, but does carry through solid objects, including people.

I think the original BSG mini had silent space battles, but whining fanboys had them put sounds in to "cool it up"
 
Yeah, both Firefly and Babylon 5 had silent space scenes. (Although in B5 you had dramatic music in it's place that was scored to the action, but the ships and battles themselves made no sound.)
 
I think the original BSG mini had silent space battles, but whining fanboys had them put sounds in to "cool it up"

Hummm...I think you are right. Still, the sounds on BSG are kinda muffled, like you might hear from inside a ship that is firing shots and getting hit.
 
OK. People already got B5 and Firefly. I haven't watched enough nuBSG to know how much sound they use in space, but they definitely have the ships maneuver in space fairly realistically. Oh. "Alien". Yes, you hear the escape pod engine when Ripley fries the alien like bacon, but the POV is from inside the shuttle for that. In the scene where the alien is climbing back into the ship after being shot out the door, that scene is totally silent, IIRC, because it is shot from a POV outside.
 
^Yeah, the Starfuries in B5 & the Vipers nuBSG manuver pretty realistically, with the ships traveling in a straight line until the ship is spun on it's axis and thrust is applied in a different direction to alter the ship's vector. And to fire at something behind them (or to the side of, or on top of or below them) they just flip over and fire, while still traveling in the original direction they were traveling in. (As opposed to some sci-fi like Star Wars or oldBSG or Buck Rogers were fighters would make long banking loops and turns, or 'slam-on-the-breaks' moves, to get behind the ship tailing them so they could shoot at it.

In the bits that nuBSG did for "Razor" that flashback to the original Cylon War (and were full of little nods to BSGTOS) you saw "Husker" shout "Break! Break! Break!" to his wingman, just like they did in the original series, but in the new series that kind of 'break to one side and slam on the reverse thrusters so the ship tailing you suddenly overtakes and shoots out in front of you' move isn't really necessary to be able to shoot at something behind you - you would just 'flip and fire' instead.
 
Dead Space the video game has it mastered. Totally creepy as fuck. You're in a vacuum, then something hits you. You turn around and there's a giant OHMYGODWHATTHEFUCKISTHATTHING in your face. I screamed like a little girl.
 
Blame the sounds of space battles on 2001.

LOTS of time in space that were silent or from "inside the suit" with reparation sounds and not much else. A "lack of drama" was cited (i.e. audience boredom).

Since then, ordinance sounds seem to be part of the stock in trade for most large space battles, even in "physics friendly" milieus like B5 (and JMS DID apologize for the sound in the commentary).

-SB
 
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