Paper Mario: The Origami King is very good in a lot of ways. First of all it's hilarious. The exploration is great, and one area where I'd say it even improves on the much loved Thousand Year Door. Olivia is cute and adorable companion, the partners you pick up seem fun too (I'm still on Bobby.) Finding Toads is surprisingly fun and each of them (and there's hundreds) has a unique line of dialogue after which are all very funny. The boss battle are good. BUT...the fucking ring system. Before EVERY fight having to arrange the enemies into lines. It just makes you want to avoid combat completely (there's not much reward from it.) I wish they'd just done straight (quicker) standard RPG fights or even just made it a total action game. But yeah I'll keep playing it, it might just take longer to finish than it would have without "LINE THEM UP".
^The combat gets easier to avoid as you go on and I did get better at the ring system. It's still the biggest problem with what is the third best Paper Mario game, but overall I enjoyed the game and am glad I played it.
Currently playing Hyrule Warriors: Age of Calamity. It's fun.
Donkey Kong Country 3 - Absolutely not on the level of the first two. I remembered that being the case but thought I'd give it a try. Gave up at the first tedious boss battle when I kept dying. I'm sure there's good levels in there but I can't be bothered going through the bad parts.
A Short Hike - Lovely stuff. Beautiful matching of gameplay and aesthetics. It's short, yeah, but for within its sandbox there's a satisfyingly high number of things to do. Reommended TO EVERYONE.
Hades - I'm still pretty early on; on my last run I beat Meg for the first time and died on the hydra boss, but yes it's very very good. Highly addictive and every run feels genuinely different. A triumph!