Episode 309 - The Wynkathu Job
Y'know sometimes an episode of Rebels comes along that's so middle-of-the-road that it's really hard to actually talk about it. It's not super exceptional, and it's not super bad, it's just
there. That's "The Wynkathu Job".
Ezra's been in contact with Hondo again, and he has another plan with which he needs the help of the Ghost - board an abandoned Imperial freighter and steal it's contents - treasures for Hondo, proton bombs for the Rebels. The 'big' reveal is that Hondo has partnered with Azmorigan, so I guess he's in this episode too.
The main theme for this episode - or at least what I think they were trying to make the main theme for this episode - is the idea that Ezra is still being really stupid for even trusting Hondo, but that he needs to learn the hard way that he's not trustworthy at all. Kanan literally says that at the start of the episode, so I'm going to assume that's what they were going for. The problem with that is
that never actually happens. We see that Hondo left behind his previous crew on the ship when everything went wrong, but that's played more for a laugh than an actual learning experience. We see Hondo betray Azmorigan, which
I think is what the episode wants to call the resolution of that arc, but all that gets is a single comment from Ezra and then it's never really commented on again. If they had Hondo actually betray
Ezra, then he could have actually learnt the lesson he was supposed to learn! But as it is everything works for fine for the Rebels so there's no lesson learnt at all, and there's never a moment where Ezra has to go "Wow guys I'm sorry for being an idiot and trusting him.".
That's really my problem with Hondo in Rebels so far - he's toothless. Back in Clone Wars, you were never sure what sort of Hondo you were going to get. Sometimes he'd be the actual legitimate villain for the episode, and sometimes he'd be a wary ally. That's what made the character so interesting! But now it's always the same - he'll sound shady, he'll act in his own self interest, but at the end of the episode none of that matters because it all works out fine anyway.
This is a shame, because with that Ezra arc basically being worthless, the episode doesn't really have a lot going for it. It tries to be creepy by introducing a set of Sentry Droids on the ship - but that doesn't last long.
The Sentry Droids, incidentally, are based on the "Dark Troopers" from the now Legends video game "Dark Forces". I like Dark Forces (although I'm more of a Dark Forces II person) and I think Dark Troopers are great, so it's cool to see them... but it's also kind of annoying they just reduce them down to boring sentry droids on a random freighter.
I do like the setting for this episode - the freighter itself is slowly crashing down into a gas giant, meaning that there's some pretty great shots of the ships going into and flying through the giant storm it's stuck in. So that's something!
Yeah, this episode is the very definition of a filler episode - and not even a good one.
Good filler episodes will at least do something to develop the characters or expand the universe slightly, but here we don't even get that. It's not aggressively bad like some episodes, but really it's not very good either.
Episode 311 - An Inside Man
We're back on Lothal! It's actually been a while since we've been here, so coming back and seeing it under full Imperial control is actually pretty interesting. Kanan, Ezra and Chopper meet up with the Rebel cell on Lothal, lead by Ryder Azadi (with his creepy face) - and Mr Sumar is there, too!
You remember Mr. Sumar, right? Ezra's friend? Ezra's friend who they specifically call out as being someone Ezra - and by extension, the audience - knows and cares about? You must remember him, surely!
He was that one farmer Ezra rescued over two seasons ago back in "Fighter Flight"! I watched that episode 6 weeks ago, with the knowledge that he was going to be brought back, and I totally forgot he even existed.
OK anyway, they're on Lothal to infiltrate the Imperial Factory there before the Rebel Fleet can come in and perform a larger attack. They manage to get into the factory only,
wouldn't you just know it,Thrawn just happens to be there at the same time!
This is another episode that's really designed to show off Thrawn's skills of deduction, but also just how cruel he can be (he is an Imperial, after all). He knows Rebels have started to sabotage the equipment made in the factory, so he forces poor Mr. Sumar to test out a speeder bike until it explodes and kills him. No, not that highly memorable character!
Sometimes it is useful to show how ruthless the Empire can be sometimes. As they always seem to lose, and are mostly represented by either useless Stormtroopers or even more useless Officers of the week, the Empire could start to seem a bit weak. But every now and then we get moments like this where we're reminded that actually they're pretty evil sometimes.
I like that we see more of Thrawn doing his art thing, but again it's done in a more grounded way than "This 1,000 year old painting tells me this Rebel won't retreat". To Thrawn's credit, he does seem to keep up with everything Kanan and Ezra are doing in the base, the only reason they were able to escape was because they had unexpected help from...
AN INSIDE MAN????
Yeah, to the surprise of no one, Kallus is the new Fulcrum. Well, I guess the characters are surprised about it (even Sabine, which, come on Sabine
he let you go from the Academy it was obvious), and obviously for once Thrawn had no idea. I have to say I do like how Kallus' dissolution with the Empire has been set up since the end of "The Honorable Ones" - especially here in this episode, where you see how he's starting to become uncomfortable with what the Empire is doing. Although really, making him a Rebel spy was probably the best thing they could have done with the character because otherwise he'd have to keep losing to the Rebels
every week which would have been terrible.
The Rebels escape, there's a cool fight scene with some Imperial walkers (Ryder manages to take one down with a rocket launcher - seems like the Empire should make the walkers tougher!) and we find out what the secret project Thrawn has been working on is:
~TIE DEFENDERS BABY~ After the YT-2400 in Iron Squadron and the "Dark Troopers" in The Wynkathu Job, this now makes three episodes in a row that have brought things in from Star Wars video games from the 90's (okay, yes, technically the YT-2400 was made for the Star Was Special Edition and not Shadows of the Empire but still).
Yeah this episode is fine. It's another episode where Thrawn talks a big game but never really does anything, which is starting to get a bit annoying. It nicely shows us how much the Empire has done to ruin Lothal, and that normal folk are now starting up their own Rebel cells.
Episode 310 - Visions and Voices
In case you were wondering, yes this episode and the previous episode were originally supposed to air the other way round, but they were swapped because they thought this would be a better mid-season finale (they were right). It explains why the episode opens with Hera talking about doing a recon for a mission to Lothal, and them not knowing if Thrawn is there!
Ezra's seeing
spooky visions of Maul everywhere, which is making him act crazy - to the point where he almost kills one of the random Rebels on the base. Kanan and Ezra visit the Bendu, only to have Maul turn up himself and ask Ezra to accompany him in helping him make sense of the visions they got from the holocrons in "The Holocrons of Fate". I'm not really sure why the Bendu is in this episode at all, as all he does is just say "Hey guys turn around Darth Maul is there" and then do nothing.
Ezra goes with Maul on his own because if he didn't the episode would end, I guess. And Kanan and Sabine follow him in the Phantom II. BUT what's more exciting is that Maul is taking Ezra to Dathomir! The last time we saw (or rather, read about) Dathomir, Obi-Wan and Quinlan Vos were burying Asajj Ventress in the Nightsister's caves. It was sad. Sadly there are no cool ghosts of Ventress who become corporeal so that Asajj Ventress can be alive and awesome again.
It seems that Maul has been living here a while (which makes sense, because he's from Dathomir) and has horded some of the artifacts from when he was ruling Mandalore, including that painting of Satine that used to hang in her throne room, and
the Darksaber!
Having Maul horde all of this stuff does show that maybe he's not totally mentally balanced at the moment, but he's still no where close to being robot-spider-legs-crazy.
So the point of this whole thing is that Ezra and Maul can drink some magic and work out what the holocrons showed them - namely, Tatooine and Obi-Wan. We as the audience pretty much guessed this back in "The Holocrons of Fate", so it's not really a surprise. Really, I'm not sure why this episode and "The Holocrons of Fate" needed to be two episodes. Why have
two separate stories where Maul needs Ezra's help to find Obi-Wan - especially when "The Holocrons of Fate" had so much filler in it. If they'd gone with something else earlier in the season and then had Maul come back in this episode it would have been a lot more effective and they wouldn't have needed to stretch this plot out across the whole season.
It turns out the ghosts of the Nightsisters are still there (no Asajj...) and demand price for using their
magic magicks. That price being Maul and Ezra's lives! Although Kanan and Ezra turn up right at that moment so they get possessed instead. They fight, possessed-Sabine picks up the Darksaber, and Maul and Ezra excape.
There's a nice moment where Maul and Ezra escape the caves (from which the possessed Sabine and Kanan can't leave) and Maul tries to convince Ezra to join him in finding Kenobi and leave the other two behind - saying that it's his 'destiny' to be with him. I kind of wonder if they're trying to build up to Ezra actually properly joining Maul at some point, maybe as a way of explaining where he is during the events of the original trilogy. I wouldn't necessarily be against that, if it was done well.
Ezra is able to be quite clever by using the force to push Sabine out of the caves, freeing her, and then goes back in for Kanan. He stops the Nightsister ghosts by... destroying their altar. If that's all it took to stop them, why didn't he and Maul just do that in the first place? I guess maybe Maul didn't want to destroy the Nightsisters' magic forever.
The episode ends with normal-Sabine picking up the Darksaber and taking it with her. It's good that Sabine has the Darksaber now because that's a cool lightsaber for a cool person.
This very much suffers from "part 2 of 4" syndrome where it's an episode where the plot is advanced
just a little bit but we have to wait until the end of the season for any sort of resolve so here's some fighting in the mean-time. The important thing to take away from this is that Maul knows exactly where Obi-Wan is because he's been to Tatooine and so recognises it, but Ezra doesn't.
Bringing Obi-Wan back... I'm really interested to see how they pull that off. I'm not totally against it, but I've always liked the idea that Obi-Wan basically did shit all - certainly nothing Jedi related - when he was watching over Luke ("Obi-Wan Kenobi? Obi-Wan.... Now that's a name I've not heard in a long time. A long time..."). But I guess I can't really comment because those episodes haven't aired yet!
Anyway, I like how much of what we saw in Clone Wars is tied up in this episode (Dathomir, Mandalore, the Darksaber) and I think it's done in a way that wouldn't be too confusing for people who never saw that series.
Yeah, this episode is good. Maul's good, Ezra's not too stupid, Sabine's awesome, Nightsisters. I just wish this show would do things the way Clone Wars would do them and have the rest of this plot happen right away instead of waiting half a season!