Edit: Lol, cow beat me to the report
Game report: Game was played on a 'Fastest map possible' variety, where resource drops are stacked to minimize worker unit movement. I've my opinions on these maps, but that's not important atm.
The main issue we faced was lag, quite possibly attributed to the fact that I was trying to grab the Brood War ISO from a torrent at the same time.
I chose Random and ended up Zerg; Cow played Zerg and Cac played Terran.
AIs were Zerg and Protoss.
Lag slowed the pace down further than I typically care for (and I've almost always played at full speed, not at default). I sent out my Overlords to scout out the map to determine who was where after we established the allies and shared vision amongst ourselves.
Cac was the first attacked, by Protoss. They were wreaking havoc against her defenses, so I tossed a pair of two sacrificial zerglings her way to distract them while Cow sent some hydralisks to draw them into a trap.
I expanded to a satellite base, exposing the weakness of this map's nature: You can't build new hives/command centers/nexuses in the same position as the original as the game's spacing rule kicks in. Meanwhile, Cac rebuilt her defenses and Cow built up his forces. I sent a drone to build up a new satellite base and it got anally raped by a marauding force of protoss, who went and attacked Cac again. This time, she beat them back with help of a set of my own hydralisks.
Cow then pillaged and raped his way through the Protoss base, decimating them. I toyed with red for a moment, drawing out most of its hydralisks with a quad of mutalisks right to where I had an entire squad of my own hydras buried with a complement of zerglings.
With the comp's hydras raped, I went on a rampage through its base, with Cac and Cow joining in with their (bigger) forces.
Fun stats: Cow only lost one unit.