SAUSAGEMAN
Registered User
Dear everyone,
I'm playing Skyward Sword right now.
xoxo
I'm playing Skyward Sword right now.
xoxo
When the technology isn’t bringing down the experience, the jaw-droppingly bad design decisions are. The Zelda series has always been known for its epic boss battles, and yet the first dungeon’s boss in Skyward Sword is essentially a Wiimote tutorial masquerading as a sparring match with the game’s homoerotic, androgynous main baddy. And I don’t mean homoerotic in a cutesy Tingle sort of way, I mean during one cut scene (movie-like cinematic) the primary villain of The Legend of Zelda: Skyward Sword embraces Link from behind, whispers closely into his ear, and then turns directly to the camera and oscillates his tongue suggestively. And it doesn’t stop there. The game is filled to the brim with one-note supporting characters, all ripped straight out of the worst episode of Pokemon imaginable. More than ever, the developers have infused an overpowering Japanese sense of humor that may amuse small children, but it absolutely devastates the game for anyone looking for the deep, meaningful experience the company falsely advertised on very rare occasions.
LINK ON PLANETJEDWARD!