SAUSAGEMAN
Registered User
Star Trek: The Videogame, as it’s so enigmatically titled, is a steaming turd dropped from the ugliest bumhole in the world. It is a quite exceptionally terrible game, from its numbingly dreary repetition, useless broken AI, archaic combat, clumsy construction, and utter nothingness story. And Simon Pegg.
At the start you choose between playing Kirk or Spock. I picked Spock. I’ve no idea how different it is if you’re Kirk, because playing it a second time is lower on my to-do list that drilling into my eye sockets and sliding down a razor-blade strewn banister. Clearly it wants to be a co-op game, but since the PC version’s co-op isn’t working for anyone (except for developers pretending to be customers), and since I don’t know anyone I hate enough to play this with if I could get it working, I played it solo. In this case the game’s deranged AI takes over the character you didn’t pick, and off the one-and-a-half of you go, on an epic adventure.
STTVG lays its cards on the table pretty much immediately. Right at the start of the game Spock and Kirk make their way to the bridge, whereupon the AI controlled Kirk started running like a lunatic back and forth across the room. As Spock I simply raised an eyebrow at his mad antics, and sighed. Perhaps this wasn’t to be the game we’d been hoping.
And indeed it isn’t in any sense. Where the trailers might have implied something akin to Mass Effect, that’s absolutely not what you’ve got here. Instead it’s a fundamentally broken cover-shooter, with some of the worst third-person platforming since Tomb Raider: Angel Of Darkness. The ship-flying bit you might have seen in the trailers? That happens once early on, is utterly terrible and bemusing, and thankfully never happens again.
[...]
It all looks like something developed years ago, the creepy almost-right character faces opening and closing their mouths like ventriloquist dummies, rather than properly lip-syncing, the dull environments taking as much advantage of Starfleet’s lack of wall textures as they can. And most of all, it’s so achingly repetitive. No matter whether you’re on the Enterprise, a Starfleet star base, or an alien planet the other side of the universe, you’re still just running between computers that open doors and shooting at the same five lizards. For hours and hours. Even the ending shown at the beginning is a fake-out, letting you optimistically think you must almost be done by the time you reach it again. (And wow, do they cop out of that cliffhanger.)
I think what I’m trying to say is: don’t buy Star Trek: The Videogame. It’s awful. Really, really awful.
Fuddlemiff was supposed to receive this video game today. I hope he enjoys it
