The Pickle Jar

SuN

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BETA (Sexual) SEXUAL ALTERS---most of the following codes are for deep sexual alters. In Illuminati Systems these are called Beta alters, in CIA systems they create Beta models whose primary function is to provide sex, usually perverted sex and S&M for the perverts who run our secret government and visible government. BETA models are those who are primary job is sexual, such as service as a Presidential Model (sex slave for a President). These System models are numbered

BETA 1, BETA 2...BETA 601, etc

Domino codes for spinners can be 6-3, 6-4, 8-4, 8-5, 10-5, 10-6, 12-7, 12-8. The 13th kitten then would be left blank. Spinner dominos have spinner kittens off of them, when a spinner domino code is used. In this case 6-2 could take you to the Beta level. "10 LITTLE INDIANS, 9 LITTLE INDIANS...", "1 LITTLE, 2 LITTLE.. ."--assoc. w/ morse code-call back telephone no.s. "3 LITTLE KITTENS HAVE LOST THEIR MITTENS..." -The Kitten alters have stepped outside of their programming and need fixed by the Master. "Hotel California" means a place to have sexual gratification. Stroking under chin along with "HAVE A BALL TONIGHT" (Cinderella programming) Stroking under the chin along with "PURR FOR ME KITTEN." Magic shoes or red slippers are used to switch to get specific sexual alters. The slippers are clicked 3x to get deeper sexual alters. "COME HERE MY KITTEN, AND LET ME PET YOU. PURR FOR ME NOW. ..THAT’S A FLUFFY KITTEN. PURR DEEP." "COME HERE LITTLE ONE."--call for young sexual alter "PASSION" used 3x with other words as a sexual trigger, such as "SHOW ME YOUR PASSION." Passion is a strong program word for sex. "RED DOT, SPIN SPIN SPIN, BECOME ANOTHER PERSON." this is said to a mother kitten before she is told which spin kitten to get from her litter. It is a preparatory command meaning "call your spinner".

Spin Kittens "WE GOTTA GET DRESSED.. .IN 5 MINUTES" along with being spun produces specific sexual kitten.

9 lives of kittens --means 9 sexual alters taken in sequence. When spun in a counterclockwise fashion, the sexual menu is from 1 to 9. With 3 & 5 being oral sex. "Heat of hell" are used as trigger words in this programming. The 10th revolution is to beg to be whipped.

"TURN AROUND 10" "SPIN FOR ME." The heat of hell ignites after the 6th spin.

"RIDE PONIES"--means to do sex for both eng. & ger. slaves;

"PLAY HORSEY--sexual games;

"MOUNTING A HORSE"--[obvious]

"CAT NAP" --sex; "

CAT NIP--cocaine Tweedle Dee and Tweedle Dum --S&M programs involving mirror image alters. Not to be confused with Humpty Dumpty self-destruct program.

"SIX IS SEX. SEVEN IS HEAVEN. EIGHT IS GREAT. NINE YOUR MINE."--This means to fall under the master submission, has sexual overtones.

"ITSY BITSY BOOB" --access code pertaining to Betty Boob programming (which is a certain type of female behavior). For Beta alters the codes may be:

"BETA ONE MARY A=1, B=2, C=3, D=4"

"BETA TWO MARY A=4, B=3, C=2, D=1"

"BETA THREE MARY A=3, B=4, C=1, D=2"

Then these might be said in combination "3412 4321 1234" (x3) An amer. sys. used w/ Latin Amer. may have a Beta alter activated by the movement of 2 small Mexican flags & a code word in spanish "USTA CA-NATA" (cream).

C. CHI (return to cult) Chi programming uses a lot of idiosyncratic phrases, and little ditties. Some of the nursery rhymes listed in the song section will be Chi programming. Some of the Chi programming has been listed in the Alpha programming section.

D. Delta (assassination). Delta alters --are activated to kill by the following three things: seeing specific clothing, items held in a persons hand, and particular words. Since these items would specific for a particular murder there is no particular specifics that can be given. Courier Pigeon Alters (In Illuminati systems--these are Delta-Beta alters).

"FLOCK" --word meaning the stable of carrier pigeons of DIA To turn a Genie free, pop a cork: "TURN YOUR GENIE FREE...POP A CORK." An internal controller must activate the umbrella or genie bottle pop the cork program to release a delta or delta-beta alter. "YOUR WISH IS MY COMMAND"

I Dream of Jeannie Programming "YOU-ARE-WHAT-YOU-READ" passbook program. Programming to remember bank numbers and other specific numbers. "I SENT A MESSAGE IN A BOTTLE." Distinctive jewelry & clothes. Emerald ear rings used as a signal to others that a message was being carried.

Emeralds mean drugs, rubies mean prostitution, diamonds (rhinestones) presidential model work. Red, White & Blue worn sometimes by presidential models. High level reporting alters forget their messages with "REFILE # #, (name of alter)." Some Systems have one name w/ several different numbers attached to indicate alters within one area and purpose. Sergeant 1, up to Sergeant 60. Or say "Access 1143 Marcy" & then other Marcys are numbered with other numbers. Spaceships & flags are assoc. w/ Sargeant alters. Delta Black Widow alters have a web, fangs, poison, eggs, and silk strand connectors. Viper is the demon associated with Black Widows, and they are programmed to re-connect their strands if all of the connectors are not taken out. Index finger pointed at head means russian roulette.

E. EPSILON (Animal Alters) These codes aren’t known. One method that may be used, for instance, is for the Raven alters who are to tear the body’s flesh, the story of Noah’s ark where he sent the Raven out will be paired with the word TWIG, and a code formed from TWIG. There are some alters which are to actually act like animals, and their codes somehow tie in with what they are.

F. OMEGA (Internal Computers) The Omega programming works along with an Executive Control Board (or Grand Druid Council) and Internal programmers. The Executive Control Board is associated with both numbers of the clock, and precious gems and metals such as " 9 O’CLOCK GOLD". The Beast computer can be accessed with Scripture triggers associated with the Vision of Daniel of the Beast, and its ten toes. The Ten Toes are important part of the code in some models.

Universal Code for Access to Internal Computers:

key manual 33123113211

program computer 22133113332

function computer 11123132221

ren computer 13321321332-55434232312 L\S 55434232312 reenlist

reprogram no.s -2231231; 4432312; 33231223

An input code is 666fff666fff666 the reverse of this code is F6F6F6F6F6F6F6F6F6F6F6.

One victim’s computer ran on code "WAR GAME". Some Beast computers have 666 666 666 as an access code and 999 999 999 as a beast back out and close out code. There are various computers--one on each level. These have some standard codes and some individual codes.

UNIVERSAL FUNCTION CODES COMPUTER CODE--5543423231 2 which hold the following codes:

abduction 4511321
anger 4213261
assignment coordinator 1613212
assassination 5332135
bank of lies 3124532
blindness 2566553
brain disorder 6325512
body gesture 1332221
body functions 4311322
call back ritual 6664113
child control 3214441
circle in fields 3332241
confusion 6643252
control 4321341
deaf 3324553
death 1451621
denial 2311444
despair 3223412
distortion 6233322
disorder of bones 4561321
disorder of breathing 5532111
disorder of eating 3342136
division 3211652
false memories 3314532
fear 2665132
fleeing 5613354
game playing 1561321
guilt 4321231
hatefulness 5331241
hopelessness 1112364
illness 1566432
infiltration 2231335
insanity 2144312
inside reporters 1133265
loyalty to group 3364112
mute 2213541
murder 3221456
nonsense 2665443
outside reporters 1132256
reprogram others 4555643
reprogram self 1133432
respond to triggers 4441221
retardation s- 1314555 m- 1314556
sabotage 1135461
seduction 2134121
self body harm 3321343
sex 2116652
shame 3122115
suicide 3113246
trigger 1324652
trigger others 4442211
zombie 3321556

Under each of these codes, other codes may be attached. For instance, under Body Gestures, the following functions are coded and a sample coding scheme would look like this:

talk verbally 3456343 touch chest 2322132 touch hair 3323221 touch mouth 5434232 touch nose 5443232

Rainbow an alter which speaks only in rhymes. Ribbons are in a box with Rainbow. A ribbon might be accessed by several slaps on the face and "Rubicon 2,4,6,8..." (3x) Hickory Dickory Dock rhyme is associated with the vortex which is tied to turning the system and also to some death alters.

Dominoes set off flooding programs to overload the person. Program numbers on some slaves are put in by touching the third eye with the index finger and speaking the number.
 

SuN

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GAMMA (Demonology) In Satan’s realm, demons are fathered or split off in families like alters are. There will be a Moloch number 101, and a Moloch 10,321. The victim has alters which are numbered such as Sally 1 and Sally 10. For a better understanding of this area of programming see Chapter 10 section I. Gamma Programming includes all the demonic activity. In this section one can add the Kabballa’s Tree of Life which has alphabet codes, back up programs to regenerate, associated with Greenbaum or Greentree. In the Illuminati slaves, the deeper parts of their system are ritual and the demonology pertains to the various rituals that are done. The following is a sampling of Illuminati rituals. The blood rituals are used to attach demons to possess alters in a particular way. These rituals can’t be separated from the programming. They are part of the programming.

Ceremonies: Assembling of the Quarter Regents Beltaine with hunts of slaves, fire festivals, and blood rituals. Bride of Satan Ceremony (Mar. 24). Demon revels. Drawing down the moon, Druid Feast Day on Jan. 1, Duels to the death like gladiators where the heart is cut out and eaten. Grail Mass the Grand Climax human sacrifice & sex rituals. Invocation of Hecate as Crone Lammas sabbat where a female is sacrificed. Pathworking (done before 16 with Cabalistic Tree of Life pathways.) Rite of Deification. Rod of Light ceremony (consists of text from Cabala, black candles, ram’s horn blown, and victim’s mother’s name sounded). Sealing ceremony at 19 yrs. for Mothers of Darkness level Secret ceremony where people paint their faces half black and half white. Sister of Light rebirthing water ceremony (victim is bound and then pulled from water and wrapped up in linen, and a green branch is place on the chest). St. Agnes Eve St. Bartholomew’s Day. St. Walpurgis Summer Soltstice Orgy. For those who are not familiar with occult terms the following are ritual items: Paten (the holy dish), Athame or Glaive (the knife used to sacrifice with), the wand or sceptre (an ornamental staff which represents authority & usually has an electric shock), and the censer (to distribute burning fragrance).

H. HYPNOTIC INDUCTIONS ‘‘Kaleidoscope eyes’’ used in hypnotic induction and spinning "20, 19, 18, 17, 16, 15, 14, 13,...1" For many slaves the sign of satan done with the fingers puts them into a trance, and deeper alters come out. "100, 91, 82, 73, 64, 55, 46, 37, 28, 19, 10, 1 Touching the head in a particular fashion is done. ‘‘DEEPER AND DEEPER AND DEEPER DEEPER AND DEEPER AND DEEPER, DOWN, DOWN, DOWN, INTO THE DEEP, DARK VELVETY MIST, DEEPER AND DEEPER AND DEEPER." "DEEP, DEEP, DEEP, SLEEP, SLEEP, SHEEP, SHEEP, SHEEP" SLEEP, "YOU’RE BEAUTY WARMS MY EMBERS. SEE THEM GLOWING DEEP WITHIN THE DARKNESS OF MY EYES... IGNITING INTO FLAME... BLACK FLAME."

Seeing a Hand of Glory (severed left hand) will induct people into Peter Pan programming. (Books describing the occult use of the Hand of Glory in Ireland go back to 1830. It is an ancient practice. Baring Gould’s book Curious Myths of the Middle Ages describes the recipe for using the hand of glory as a gruesome lantern during the witchcraft of the Middle Ages.) "I AM THE SAND MAN, AND BLOWSAND IN YOUR EYES" said while simultaneously moving the hand over the face to create the illusion of placing sand in the eyes. " 3-2-1 , 3-2-1 , 2-1-1 , 1-2, 1, You are now relaxed."

Lights, in certain colors and sequences, have been used to trance alters out, for instance a flashing red light may trance certain alters out. Tunnels were used as a powerful hypnotic suggestion. Bear in mind, that people induct

a. when phys. or mentally relaxed,

b. when their senses are overloaded or sens. deprivation,

c. when their equilibrium is disturbed,

d. their motion is restricted or

e. their eyes are fixated on something.

I. JANUS-ALEX CALL BACKS (End-times) Main link to a System’s programs to ALEX coded 44334223112. Scramble code to ALEX is 34424313221. Individual code to ALEX = 55434232312. Link to JANUS coded 3323432123. Report back- X441062F Main JANUS tracking/reprogramming code-JAN US 9341 00569XXY99632 [x3]; its back up code X44420-61F. (There is a Janis 2 computer at 666 Connecticut Ave. Washington , D.C. Disinformation by the Network is that the PACER computer equipment is called Janus/Janis).

Main AMBASSADOR code 67302986ZZ9861 (Suicide/Fire) sub codes:

Fire 97643F4200L;

Cut 97642C42DIL L ;

Suicide 9762354202L;

Towards violence 97613V4203L

Main EMPEROR - [dot, dot, dot] 79622109MM861 1 Page 83 .... End-time Activation Codes Most slaves have end-time programming. When a slave is called in with end-time programming they have pages upon pages of coded messages. A number of Monarch slaves have been de-programmed enough that they began accessing and spewing out pages and pages of these activation codes. Part of a sample of one of these is as follows: "ISRAEL IS RISING ACTIVATE 366 UNITED NATIONS 900 BLUE BIRD PILOTS RISE NATIONS IN PLACE RED CHINA CALL BACK COUNT DOWN, ACTIVATE ALEX 3.7 LC 94 CIRCLE FARMS AROUND THE SQUARE BRITISH SOLDIERS RISE MOUNTAIN GOAT COME EASTSIDE OF PEAK 39 ACTIVATE 52 ACTIVATE 42 ACTIVATE RED CHINA RISE 1.7 ACTIVATE THE HOUR COMES, A. C. SON ACTIVATE AFRICA ARISE IN NUMBERS OF 90..." A team leader will have a down line of around 4 people--which are coded red ray, yellow ray, green ray, blue ray. When the activation code hits a slave team leader during the end times, they will in turn activate their people, who in turn will have people who are team leaders and have a down line. At least two false callback alarms will be sounded (tested) before the real one.

J. THETA (Psychic Warfare)

K. TINKERBELLE PROGRAMMING (never grow up/alien) Capt’n or Cap’n (captain) represents the programmer in Peter Pan programming. Tinkerbelle is a young alter created under Peter Pan programming. ‘TRANCE DIMENSIONAL TRAVEL RIGHT FROM YOUR OWN BACKYARD. THE DIMENSIONS OF YOUR PYRAMID ARE TO BE 9 BYE 9 BYE 9 BYE." Alien programming by NWO (also involves Peter Pan programming): "RIDE THE LIGHT" -Peter Pan programming meaning to go into hypnotic induction attached to a light that is seen when given a high voltage shock. This is given to make experiences seem like in another dimension.

L. Twinning (Teams) CROSS PROGRAMMING-- (With for instance a mother and a daughter team) Two seals are placed on this cross programming, a "seal of cover" and a "seal of rain" Code: mother - [minus] mother = 3/4 - daughter holds 1/4 daughter - mother 1/4 - daughter holds 3/4 Teams will be given code words for each alter who is part of a 2-System team. One System may serve as a father figure to the other System. Teams will be trauma and sexually bonded, as well as having mirror images with each others names. A leader will have an upline and a downline for the colored rays. A leader will call the different colored rays, to activate their programming. An Illuminati team ritual to create oneness & open their team boxes up to work together (Illuminati twinning ritual): the team kneels face to face, draws a magical circle on the ground, joins Delta team hands forming a clasp ring. (Blue is associated with this.) Then they all say, "Star within a star Circle within a circle Mind within a mind body within a body Soul within a soul" Then the team places Palm, their hands Palm to Palm, and then speak 4 times, "Bone to Bone flesh to flesh Spirit to Spirit Forever together- never apart." Then a 5 pointed star is traced in the air. To close the Delta team twinning box, the reverse is done. Then other things are to be said in the joining and opening ritual. A double deck of cards is used to program an Illuminati team of "twins". One type of Criss-cross programming involves 1. a flower, 2. the stem, & 3 the root. The root involves blood sacrifices. This programming ties two generations together such as mother-daughter.

M. Solemetric Military

N. Songs & Nursery Rhymes Songs & Nursery Rhymes Used As Triggers (note all of these songs have been used on other slaves too.) Songs with Monarch programming meaning & access parts soliciting behavior or thinking include:

Nursery Rhymes Brahm’s Lullaby Hickory, Dickory Dock (flips the system) " Hickory , Dickory Dock, The Mouse Ran up the Clock [computer], the clock struck one [time for system rotation], The Mouse ran down, Hickory Dickory Dock." "INTO THE MOUTH [vortex] RUNS THE MOUSE, AND FLIPS THE HOUSE [turns the system over). Froggy Went a Courtin’ He did Ride Hickory, Dickory Dock I had a little pony I’m in Love With a Big Blue Frog Jack and Jill Mary Had a Little Lamb (call to ritual connotation) Tones of "Mary had a little Iamb" or other telephone created tones, such as high pitched noises to call people to meetings. Mary Mary Quite Contrary (reminds the slave that abusers are all-seeing) Old King Cole (Old King Cole was a merry old soul, . . . he’d call for his masters 3 [the 3 programmers]) Peter, Peter Pumpkin Eater Puss in Boots (this story is porn programming) Ring Around the Rosy Ten Little Monkeys Jumping on the Bed Three Blind Mice (omega programming connotation with hour glass) Twinkle, Twinkle Little Star (Sometimes associated with "I’m dead.")

Songs (Most of the Beatles’ songs were used for programming. Charles Manson was programmed with Beatles’ music. The programmers know ahead of time what are going to be the next hits, and they regularly call in slaves and hypnotically make the lyrics to be cues for the slaves before the music comes out. For instance, the lyrics of "Ain’t that a Shame" will make certain alters angry. For another slave the lyrics "Everything is relative, in its own way" reminds the person of the cult family & obedience.) Angie (popular song for programming) A Mighty Fortress is Our God Back in Black Blue Velvet Butterfly The Candyman Can (Candyman represents drug use for Monarchs, plus other things.) Christmas Carols (Christmas carols were used a lot on Monarchs.)

Country Roads (song with the programmed meaning take me [the slave] "home" to a meeting site.) Crazy (to reaffirm loyalty to the master) Deja Vu Die Walkure Fire and Rain Frere Jacques (Catholic "Father John", sexual abuse connotation) Get Me A Ticket on a Fast Train (substitute "master" for "baby" in song) Grandma’s Feather Bed Ghost Riders Green Green Grass of Home (go home program, slave is not happy ‘til they go home to green fields Greensleeves Hallelujah chorus (many Christian songs like this one are played while the victim is tortured.) Handel’s Messiah Have Thine Own Way Lord ("thou art the potter, I am the clay, mold me & make me..." III. Charismatic slave programming.) Heartache Tonight (song used to announce a ritual over the radio)

Hotel California (sexual/ritual connotation, the song says, "go to the chamber of the Master’s Feast, We are programmed to receive." This song also tells the story of how LaVey started the Church of Satan in 1966.) I

Surrender All Imagine (John Lennon presents the New Age script for people to be "nowhere people.") John Brown’s Body Lucy In the Sky with Diamonds Little Red Riding Hood (song played with hunts of slaves) Mary was an only child (from Art Garfunkel’s Angel Claire album) Moon River Over the Rainbow (obvious Wizard of Oz programming) Playing with the Queen of Hearts, knowing that it really smarts, the Joker is the only fool who’ll do anything with you" (reinforces the warning not to play (tamper) with the programming. The Queen of Hearts is the emergency Mayday signal to a handler. To play with this will really smart-hurt. National Anthem No More Mr. Nice Guy Revolution 9 Rivers of Dreams (by Billy Joel. words are about "walking in the dark, going through a river.. .turn on the light on your internal world." Satin Sheets She’s Leaving Home Sins of the Fathers Southern Nights (loyalty to the programs--the leaves and trees) Stairway to Heaven Teddy Bear (Programmer, helpless teddy bear slave connotation) Tennessee Waltz (handler is "forced" to prostitute slave) The Blood Will Never Lose Its Power Tom Dooley (suicide, "hang down your head Tom Dooley, hang down your and...) Victim of Love When you wish upon a Star White Rabbit (Alice In Wonderland Theme--made into a triggering Karaoke CD.) Wooden Heart Yellow Submarine (drug connotation)

O. ZETA (Snuff Films) Zeta is the sixth letter, and it’s ancient meaning was a sacrifice.
 

SuN

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Sample Codes for Alters of a Hypothetical System Named Mary These codes are purely a representative model-not any particular real system. The overall system code at times consists of [birthdate + programming site codes + birth order + number of generations family was in the Illuminati.] For our hypothetical system Mary we have the hypothetical system code of: 6-13-51- 14 -02- 12. In order to give the codes for a hypothetical alter system we will have to explain some things as we go. The Programmers have for each slave both medical programming files, and a grey or black binder with the programmed access, trigger, codes & cues, & structure. A typical Illuminati system will be a cube (although spheres and pyramids are also used).

The principle alters will be the "a" alters.

A typical section of alters will consist of a 13 x 13 grid of alters. These are alters who live in a world together and must function together. A 13 x 13 section will have 13 families of "a" through "in" alters. The "a" alters will be the primary alters that the Programmers will interact with. The Programmer may call up an "a" alter and ask it to go get the "c" alter in its family, rather than directly asking for it. This initial page of alter codes will be the primary or "a" alters.

If we are dealing with a 13 x 13 x 13 cube of alters, then the initial page has 13 "a" alters of each section. Each of these alters will have an access code which will often include the following components: An Assigned Color + An Alpha Numeric Code + A Personalized Magical Name. This will equal 1/3 their access code. These code words must be repeated three times to pull the alter up. However, if an alter is trained well, and hears his master’s voice, an alpha-numeric code can pull the alter up. For many of the alters, the reversal of their access code puts them back to sleep. This is an important point, because some alters would be dangerous to leave in control of the body.

The "a" alters are regular alters. Many of them have been hypnotically age advanced to see themselves as teenagers or adults. Sometimes "b" and "c" alters are also aged. The "d" through "n" alters are generally left as they were split and most of them are infantile, with little concept of how old they are. The little ones will be the ones who often remember the programming very well, and know things about the system. The top alters will also sometimes receive personal names from their handler. This is in addition to all their codes. If the alter is responsive to its master, the personal name might pull the alter up too. Do all of the alters get charted? There are several groups of alters which get charted separate from the rest or don’t get charted at all.

Because of the competition and distrust between the different programmers, they often place in secret back doors into the person’s mind that only they know about. Worlds of secret alters loyal and devoted to the programmer may be built into the system and not appear on the regular charts. The core, and some of the primal splits from the core will not appear on the regular grids. They will be placed on a separate sheet, and their codes will be in some magical language. The Illuminati commonly employs 20 magical languages, and Hebrew, Latin and Greek are also often used for charting the core and its primal splits. Enochian is a good example of a magical language used by the Illuminati. Some alters will be created solely by the slave in order to cope with life. For instance, say the slave is travelling with someone who is not a handler, but who is a dangerous person. This dangerous person murders several people and forces the slave to help. The slave is likely going to have front alters out, and they are simply going to have to create new alters to meet the demands of the situation. These alters made to deal with one-time emergency will just slip into cracks in the system. Lots of odds and ends alters end up in the nooks and crannies within a system just detached and floating. The programmers and the victim work hard at structuring and cleaning up things--but the honest truth is that trauma-based mind-control is messy. Any time you shatter someone’s mind into thousands of pieces with horrendous torture, you have a shattered mess, in spite of the good fronts that the programmers are able to construct. Some of the more elaborate access methods are for alters that are not on the "a" chart. Hour glass alters have entire sentence access codes. Deaf & blind alters need their access code signed on their hands by moving their fingers up and down, etc. End time alters may have access codes that may entail reading an entire page. Reporting alters are often small children, that are hidden in each section, and may require slaps to the face or jabs with a needle to pull them up. Spinner kittens will be accessed via their mama cat, who acts like a Madam in a "cat house". The codes for this was given in the Beta section codes. The reader will be given the hypothetical codes (which resemble closely the actual codes of an actual scenario) for our hypothetical Mary. A Sample Chart of the "A" alters--these are the primary alters-- has been prepared 4-4.gif in the same fashion as it would appear in the handler’s 3-ring binder. Mary’s Core Protector 1 will have a shutdown code of "REVERSAL 1 BEGINNING" and the second Core Protector will have the shutdown code of "REVERSAL 2 CREATION". Of course, these codes are said 3 times. The first three alters on the far left section at the top of the chart are Silences who can be woken up by singing. Also at least one of these, will wake up by a kiss from the prince (programmer) to the third eye area. The first alter can be shut down by "COSMOS 15 31 06 2BAB PINK". One of the groups of alters attached to one of these early alters is "MA.C3.10-53 Rejects (7) 10-53". To shut this alter(s) down just say the reverse of the access code. A mirror image of each of these alters exists too. The mirror images can be pulled up via a three step process. The birth memory in our example will be coded as A5 10 79. The spider torture memories that are attached to these alters is A5 10 79. The reader will notice the following on the hypothetical chart on the previous page for the first Section (which is numbered 6 to be deceptive): This section is front alters. Basic code pattern = color + Genesis + no. [1 thru 13] + letter [a thru m]. Individual codes 1st section general-"N.I.F.6", 1st section mother Eve "EV.E5 10 51 ACE" (Eve is the balancing point & the ace code is high or low). The alter Explorer is "EI.G7", Mammy "MI.H8", Angel "Red, AI.19 Jack Genesis 4" (or it could be done "red, AI.J10 Genesis 4"), George "Silver, GI.K11 ", Zsa Zsa "gold, ZI.L.12", and Shadow "Clear SI.M13". You won’t find on the main chart codes such as: Eve’s memory "EI.D5.2.1952 ACE" or the Infant alters-- "1-000 10-49 REJECTS 3-9" The master may say for example: "Green GENESIS 1-A" (3 times) to get this alter which is the balancing point. Fragments/dead alters were dumped into areas named concentration camps and given the names of the famous german concentration camps. The camps were placed under the Mt. of Olives . Fire or Bomb children are found throughout the system and are triggered to come up by programming. They come up behind other alters and make them burn. Some of this level can be woken up by saying, "It’s time to wake up in the morning" (7 times), which is in contrast with most codes which are said 3x. Another way to look at it, is that the alters are on 4 dimensional structure and they require a 4-dimensional access code. Height, depth, width, and color are the four dimensions. This breaks down for this 1st section as: COLOR (4th dimension) + Genesis (Section code) +1 (level) + "a" (depth). The following message will be used on the phone for this System’s recording machine, this example has been used nationally. "IF YOU WOULD LIKE TO MAKE A CALL PLEASE HANG UP AND TRY YOUR CALL AGAIN. IF YOU NEED ASSISTANCE, PLEASE DIAL YOUR OPERATOR. CODE 911." This will cause section 1 or section 2, etc. to call their master. Also, standard Illuminati Hand signals work with Mary. "ALONE AND CRYING (3X)"- is a code for a few special parts not on the first grid. Section 2 gatekeeper alters. Basic code pattern color + Revelation + no.[1 thru 13] + letter [a thru m] In our hypothetical example: "ORANGE REVELATION 4-A" (3X) However a shortcut is "REVELATION 4" and the primary Revelation 4 alter will come up. "ORANGE REVELATION 4 B" would get a small child on the pedestal with Revelation 4a. At times the handler will say "THE DECK IS DOUBLE-DECKED" in order to activate the clone doubles of all alters in a particular area--such as the front area of the system. The clones are tied to the Pink Room of the dollhouse-looking computer. Since alters are also coded to cards, a FLUSH will pull up an entire section. Special alters who skinned men alive are kept in black holes in Section 2. They are special trauma alters created solely by the victim as a safety measure. Section 2 computer (like all levels) is empowered by an emerald blue light. This power source was deactivated by unscrewing the light to the left (which took it physically out so to speak) and then saying "PEACE BE STILL" (3X). If "PEACE BE STILL" is not said three times then the War in the heavens program kicks in. Also "DAD WEEPS OVER HIS CITY" must be said when deactivating the computer otherwise the "children" (alters) become sick and everything kicks back in--which it does eventually anyway if the deeper computers are not deactivated or taken out. Section 3 has programmer alters & fragment armies, not to be confused with the clones which hide everywhere. The clones, by the way, can be identified with serial no.s at base of head gear such as 151.00 [system birth date]. This sections has 3 faceless Programmers called the 3 adepts of Atlantis. Each of them has a different color of hair. They may also be the commanders of armies--the commanders of the Egyptian armies have names Ra, Horus, and Set. Section 4 alters are Entertainment alters. Basic code pattern = Color + double number + a name of a one of the 13 tribes of Israel + the number of the alter again (3x) Example: BLUE 2001-13A REUBEN 1 (3X) However, the color doesn’t always need to be said it is a sufficient shortcut to call the alphanumeric code three times. Second example 2002-12A SIMEON 1 (3X). The numbers of the 2000 code go up while the corresponding number 13 to 1 go down. In other words it is a double code. The Tribal names are arranged according to their Biblical birth order. Mother Kitten 8,10 and 12 have ten spinner kittens underneath each of them. To get a spinner kitten, one gets the mother kitten and then has her in the proper position which is the over-the-rainbow mode. The choice of what spin kitten to get is "WE GOTTA GET DRESSED ... IN 3 MINUTES." 3 minutes means spinner no. 3. Specific instructions such as "PURR FOR ME KITTEN" gives the abuser fellatio. Tweedle Dee & Tweedle Dum is a S&M program. "5 FIDDLE" and "FOLLOW THE YELLOW BRICK ROAD" are important for the slave to follow instructions. The alters will be sent to never-never land where what they do is unreal. Some kitten alters are keyed to pop out if certain areas of the body are touched, such as the space beside the big toe, or the thighs. A handler will also have standard hand signals for things, such as putting his hands on his thighs to mean "Come here and take care of me, Kitten." "COME KITTEN, TO PAPA COME" "BLUE TOPAZ" serves as 4 keys. Pisces is associated with Blue Topaz. There are also 4 keys which are: silver shoes, sun bright, birds singing, and yellow road. Section 2 & 1. Reprogramming sections. At this point, the computer codes given previously apply, SEE OMEGA CODES on previous pages. The first major computer services the top 6 sections and has a red room, a closet, a pink room, as well as other rooms. Actually the computer should be set in at Section 0, which would break up the grid evenly, but since our Mary is hypothetical we put the front main computer at section 1. A system like this will have 13 computers/1 per section and 5 computers which set between pairs of sections, which join a pair of sections together, and then 2 main computers. This means a System like Mary’s will have 20 internal computers. With all the codes and a fair understanding of the alters in a section, it is a good day’s work to shut down a computer. Before one could possibly get all the section computers shut off, they would reprogram (reboot) themselves back up. Computer erasure codes include: "FULL HOUSE ACES HIGH. ALL TRUMP. FULL HOUSE ACES LOW." The drawers in the dollhouse can be pulled out with "ROYAL FLUSH"(3X). Another code is "PINK SECTION 5. FULL HOUSE. ACES HIGH. 2 DEEP." A partial code to a computer is ".... . .8-9 RED." Our hypothetical Mary might be accessed by a woman who taps on the shoulder and says, " PHOENIX 360 [tel. area code], OUT OF ORDER". The library alter has an important access ring. A "Button Bright" alter type works with the librarian. The dwarfs are accessed by "ISOLATION + no." Judges which sit on the council give warnings to alters "CAT EYE AT THE DOOR." This reflects the programmers’ control. The judges have the "Keys to the Kingdom." "MR POSTMAN WAIT AND SEE" indicates a message from the master. Ribbon alters have the names of archangels. Silver cords are attached to the ribbons. Section 0. Mothers of Darkness alters. basic code pattern = SILVER + LEHTEB [which is bethel or house of God spelled backwards] + [who knows what else] + a blue topaz ring being turned on the master’s finger a certain way. Green is a sensitive color for this System. Some alters may be accessed from certain areas in the System via 4 tones, and others by pin pricks at certain locations in the body, along with their verbal code. The Reporting alter can be accessed by repeated slaps across the face. There is Ultra Green Section tied to the Cabala (Green tree). The Library in the big castle, which is guarded by lions and other big cats, has a passage way in it to a second world. Codes with the Cabalistic Tree of Life involve Cabalistic magic and its symbols. This section is guarded by a hostile entity. Certain rings, topaz, quartz, diamond, ruby, black onyx etc. are used for triggers. Certain rings are needed to get into certain parts of a System, such as the castle. To access the Mothers, the Black Onyx ring must be rotated. The programming of a ring may go something like this, "This ring fills Daddy’s house with stars.. .Catch a falling star, put it in your pocket." Section 9. Delta-Beta alters. Kept in a genie bottle. Obviously something is rubbed to get them out. "BUTTON BUTTON, WHO’S GOT THE BUTTON, BUT ITS THE KISS OF DEATH" This code is involved with the "good witch" who kisses upon the forehead. Buttons are on the boxes of Programmer Green and are constructed onto the boxes so they can be used to open the boxes up. Section 7. This hypothetical system also has a series of codes based on gems--ruby, diamond, etc. which have numbers attached to the codes. An Hour glass w/ 12 disciples like grains of sand tied to Jolly Green Giant programming which have sentence access codes. Each sentence is a phrase of satanic philosophy. The bottom level is called the Hell Pit and contains the City of Petra . The City of Petra has an erasure code. "YELLOW - CUTTER ROOM 7 SECTION 7---ROYAL FLUSH--LA CUTTER EGGS" Invisible field section 7. Room 7 --cards has eggs with demons. Lacutters are like imps and are invisible. They are assigned to guard various things in the system including the cutting programs. "Dad" "Catch a falling star". Main computer protected by deaf and dumb alter using a sign language equation as its access code and the reversal of its access code is its shut down code. The Brack Master is a Master Programmer. Each of the 13 sections of 169 alters (a section is a 13 x 13 grid of alters) will then have a computer assigned to it. The computer is made up of dissociated parts of the mind--which are like alters, but have not been given histories or names. Each section has a computer which makes 13 section computers. Section 1 and section 7 (see the grid chart) are main computers. The first is the main computer for the top half, and the second is the main computer for the bottom half of the System. The second main computer is in the hell pit, and has been put in at the lowest level of the mind. Section 6&5 computers are connected by a connecting computer, as well as 4&3, 2&1, 0&12, 10&9. This makes 5 connecting computers. In total then we have 13 section computers, 2 main computers, and 5 connecting computers, for a subtotal of 20 computers. Since things are being built on the basis of the magical number 13, six more computers are installed which are decoy or false computers for therapists to work on. This makes a total of 26 computers (or 2x13). Since there are 26 letters of the alphabet, this lends itself well, and each computer is assigned a letter of the alphabet. Since the computers are put into the slave when it is a young child, the child has just learned how to count and say the alphabet. The Illuminati has been using a large dollhouse with 26 rooms using 13 colors of paint, giving two rooms per color. Each room is a computer. In accord with the practice of double coding, each letter of the alphabet is given its sequence number, so the names for the computers are Al, B2, C3, D4, E5, F6, G7, H8, 19, J10, K11, L12, M13--the thirteenth is assigned the 1st main computer. N1, O2, P3, Q4, R5, S6, T7, U8, V9, W10, X11, Y12, Z13. Rather, than use the number 13, the number 0 will be assigned, thus changing things to M0, and Z0. This is simple enough for a child’s learning mind, but difficult enough that it serves as a viable code. As codes are assigned, the bottom of the alphabet is assigned the top (front side) of the system. The middle point MO, is the normal access point for all the computers for the handler. The code for this is associated with the name of an airplane hanger, so that the concept of taking off into the sky (trancing can be associated with it.) Each computer needs an access code to go along with its alpha-numeric name. A deck of cards lends itself well to a code of 13. Bear in mind each computer has a color assigned to it. Colored scarfs and dollhouse rooms were used with electroshock to teach the child his color coding. When the programming is going on trance depths and runways(mental image for flying off into a trance) and the structure of the System will all be tied together in one neat package. Everything is built on its own x-y axis. Each 13x13 grid has the middle rows both vertically and horizontally set up as runways. The x-y axis also makes up the hourglass lines or the butterfly wings. Both images are used with slaves. Because thing are set up in thirteens in Mary’s system, and things are double coded, thirteen becomes 13-1 and one is 1- 13. This allows us also to link 13-1 and 1-13, so that everything becomes a circle. The circle within a circle, box within a box concept, triangle within a triangle situations makes the slave feel he is trapped in an infinity loop of programming that has no end and no beginning. 13 and 1 make 14. An entire deck of cards can be used in a double code that also adds to 14, such as the 8 of spades and the 6 of diamonds, or the Ace of spades and the King of Diamonds. Here then is the codes for Mary’s computers. Two cards from opposite suits that add to 14. Since a deck of regular playing cards came originally from Tarot cards, the playing card used as a code also carry some occult significance to the codes. It is also training the child who is programmed this way to be interested in cards. And everytime the child plays cards they will reinforce at an unconscious level their computer coding. The computers will then have programs set in on 13 x 13 quadrants. Quadrant 6.6 will have a program such hopelessness. Other quadrants may hold aloneness, recycling, cold, heat, burning, cutting oneself, pulsating loud heart beat, and hundreds of other programs. These programs have the type of codes assigned them that are given in the Universal Function Codes. Many of the functions can receive a standard code, but other items require individual codes. Telephone tones are frequently used to be able to key in (that is access or trigger) parts of the computer program matrix. Dominoes also are used for the computer programming. The dominoes are put in so that the programmers can get a dominoe effect, if they want to set off a series of programs. Dominoes and flashing sequences of lights were used to train the child to automatically respond to a certain pattern of dots. Our hypothetical Mary will also have hundreds of other codes for all kinds of miscellaneous things such as the following random codes: "RUBY RED LIPS" "TO HAVE POWER" AND "TO BE THE POWER", which are also found in the Tall Book of Make Believe in the Shut Eye Town . Dominoes help with the code: "2-4-6-8 WHO DO YOU APPRECIATE?". More examples are, "I LOVE DADDY." "JACK BE NIMBLE JACK BE QUICK 13-1 12-2..." "PUMPKIN HEAD--an access code. To go away- "Ta RA RA BOOM-DE-AYE","CRYING OVER YOU (3X)", "SILKEN GIRDLE"-- a golden caterpillar plays a bittersweet tune. A gold pocket watch with Roman numerals is associated with the words "Eagle on it." When Mary gets scared and begins to get into revolving switching, sometimes spinning can be slow down by saying, "10--YOU ARE SLOWING DOWN 9--YOU ARE SLOWING DOWN 8--YOU ARE GETTING SLOWER AND SLOWER..." A system’s coding is a reflection of their programmer. If the programmer is a pilot which many of them are, then they may have pilot lingo in their codes, such as the system may be turned by pitch & degrees. If the programmer is a sailor the system may have nautical codes, such as "RED RETURN RUNNING’’ , ‘‘ SAFE HARBOR ’’ (for ‘‘Home’’), and DOWN RIVER (away from "Papa").
 

SuN

.:~**~.~**~.~**~:.
Catholic Programming (by Jesuits etc.)

KEYS TO THE KINGDOM = world domination by mind control.

VOW OF SILENCE is a keep quiet program activated by "THE WALLS HAVE EARS & THE PLANTS HAVE EYES SO YOUR SILENCE IS TANTAMOUNT TO SUCCESS." This is explained to the victim that the sea shells and the plants have the ability to hear, and that a sensitive occultist (programmer) can psychically pick up what the plants and sea shells hear.

"MAINTAIN IT" --is a command to maintain the Vow of Silence

"MAINTAIN IT & LISTEN."-- a command to keep silent and listen to a command.

"ENTER INTER INNER DIMENSION TWO" - this is a standard Jesuit infinity program (2 is a sacred voodoo no.)

R. Mensa Programming (by MENSA) "17 211346" is an Illuminati code meaning a Mensa layer Sample Mensa codes: "727 + E=MC SQUARED + 3.141 5962 + PI" "A+B=C, B+C=A, C+A= B" "TIC TAC TOE + C CROSS, PI CROSS" The MENSA codes are sequences of 6 numbers.

S. HAND SIGNALS

Miscellaneous Common Signals

Finger to forehead--

One ring finger bent at 90° --access wave Rotated pencil--with certain words--rotates the system

Finger swung the counterclockwise way closes portals.

Right Fist to forehead--OBEY

Fist with right hand cupping left hand, the left is like the letter c, and the thumb is outward and the fist inside, the left hand then moves 3 times over the knuckle--access signal

Left hand of slave laid on top of handler’s hand-sign of submission

Hands behind back of head--I’m master

Right Hand with thumb & index finger making an L shape on chin/check Hands on inside of thighs by handler--come to me Kitten and service me. Hands locked folded interwoven backward--you can’t break "the circle" Handshake with index and middle finger held straight out--"You are one of us."

Grip called the lion’s paw--access greeting opening and closing the hands or large circles with index finger opens portals.

Palms rubbed together counterclockwise

Kiss on center of head--kiss of submission of slave to handler

Palm of hand touched--sexual access point for some models

Sign of Satan-- Hail Satan! used for Monarch & Illuminati Mind-controlled slaves as an induction.

The alter who is holding the body goes into trance, & a deeper one replaces it.

Thumb twiddle--rotating the thumbs around with the two hands clasp--S&M Touch of center of forehead--access point

Vulcan Peace Sign--llluminati/occult greeting Wave with Finger and thumb together-other digits extended

Winks at the system were used to convey meaning. Life "Over The Rainbow"- After indexing & rereading this book, the co-authors realized that we had not explained "over the rainbow." Some alters live "over the rainbow" and some do not. Both types will use the term "over the rainbow", but with different meanings attached. For those who live "over the rainbow", they serve their masters in such a deep hypnotic trance that they perceive reality like it’s a dream. When their memories surface they are so unlike normal memories that a system in therapy may not know what to do with them. They have been described as similar to the pictures in the old T.V.s when the vertical hold would go out of control.

Deeper alters, who live "over the rainbow" experience memories/life in the following fashion: faces & porn cameras are airbrushed out of their memory, distinctive marks in the perpetrators such as scars & wrinkles are airbrushed out, colors & lights are very bright due to the total dilation of the pupils while in deep trance, and there is no sense of time for these alters. These alters are trained to "TRANCE SEND FORWARD THROUGH TIME". By understanding the programming, the codes, & triggers, those alters who lived "over the rainbow" can recover from the mind the full memory, without the distortions created by dissociation.

T. Partially Correct Programming Site Codes

The following site codes are not totally accurate. Also, the Intelligence groups use that what are called Cryptonyms, which are two-letter digraphs such as the "MK" of MK-ULTRA. The digraph can indicate a type of operation or even a location. An operation may have CODES. The following site codes are not totally accurate. Also, the Intelligence groups use what are called Cryptonyms, which are two-letter digraphs such as the "MK" of MK-ULTRA. The digraph can indicate a type of operation or even a location. An operation may have its cryptonym changed in the middle of its operation. Programme Programming Zone Area/Code

Armstrong 63 94XCCD
Astor 36
Florida 59XCBB
Bournell-Hightower 19
Brown 30 59XBMN Burcham 329
Texas 92XBMM
Gaston 61
Colorado 1XCDF
Haggin 743
Kentucky 47XB0
Harrick 263
Colorado Springs Johnson 95
Mannass Mentor 21
Colorado 61XBXX
Nathan 56
New Mexico
Owens 963 106XBJK
Pantu 71
Kansas OliXOEG
Patterson 117
Kansas Savior 49
Major Strange 14 1Z440x72080020366
Strong 52 81XCBC
Suttenfuss 103
Colonel Taylor 16
Kentucky Weir 561
Texas 33XBCB

G. Hypnosis in Programs, and Other Uses

The programmers will begin their programming by extreme torture. After a certain amount of torture the victim is willing to say or believe anything to stop the torture. At this point a thought will be planted into the victim’s mind. This thought will be linked to a false memory put in via hypnosis or movies, or other method, and it will be linked to a command put in by hypnosis etc. and the original thought, the command, the false memory will be linked by a single emotion which will link them all together. The result will be something like this: it is two weeks before Halloween (thought), I must get ready for Halloween rituals (command) because I have always had a habit of going to Halloween rituals (false memory). If I don’t I will have a heart attack and die (memory of torture linked to thoughts). Programming is layered in. Layer after layer of programming is put in. Each alter (personality) of the victim is used as if it is a component of a large system. The result is that no alter (personality) is the whole, but only a cog in a great machine. Can a single cog rebel against the whole machine? It is very difficult for a single component of thousands of components to rebel against the abusers.

Alice In Wonderland Programming as it Pertains to an Alter Going Down in Trance for Internal Programming

Alice In Wonderland Programming: going down the tree, going through the mirror, going underneath something or growing tall. The internal programmers (and some other alters) have the ability to send other alters into deep trances. One of the programs for doing this is based on the Alice In Wonderland Theme and it was experienced like this for a level 2 alter who managed to stay in communication with her deprogrammer: When the alter went down in her mind she went down on the inside of the trunk of a tree (like Alice In Wonderland). At the bottom she saw a keyhole, a table, and on the table was love potion #9. She automatically drank the love potion which shrinks her to a dot and then she goes through the keyhole. So normally this process means she goes through the keyhole. She managed to stay in contact with her deprogrammer during this deep trance. After the key hole she saw thousands of looking glass mirrors. Everything got smaller as she went down the tree. She became a dot. She drinks love potion no. 9 and comes back with it. A tree comes and wraps itself around her and loves her. As she ascends (comes up in trance) she stretches up and enlarges. In coming up out of trance she gets stuck at level 8 due to some interference from deeper alters. She, in accord with her programming, senses her Master’s love. (Normally she would have simply tranced out, and another alter would have taken her place and she would have no recollection of the entire process. The alter has been programmed to have backup amnesia. Backup amnesia means that one doesn’t remember that one lost time, one doesn’t remember that one forgot, etc. In short it means you don’t remember that you don’t remember.) This is an example of hypnosis used internally by the programming and the Programming alters to control other alters. The deepening of the trance was given the imagery of Alice falling down the tree. In the various stories used in programming, there is some part of the story that can be used as the story line for trance induction, these include:

Wizard of Oz--going into the poppies

Star Wars--time warp, riding the light

Star Trek--being beamed, replicators etc.

Hypnosis is used to anchor suggestions about sleep patterns, panic programs, phobias, health healing programs and health problems programs, pain control and pain programs, motivation programs, a suicide program called "hypnosleep", an insanity program, and countless other uses.

Hypnosis is used to steer a person’s mind in the direction that they have been labeled. For instance, if they have been selected to become a doctor, they will be programmed for success as a doctor. New patterns of thought, feeling and behavior are inserted to build confidence in the goals of the Illuminati. Positive experiences are used to help boost the person’s feelings, and then the new messages are anchored "imagine these messages taking root. Your new messages are growing stronger and stronger."

The Alice In Wonderland programming theme is used in air-water programs and mirror programs which the Illuminati, the CIA, NASA, the Jesuits and others like so well. The idea is that there exists a mirror world which is a reversal. Along with it is attached the idea that the slave can enter into a timeless dimension of time, or as some refer to it "interdimensional time travel."

Later, the victim will be further brought under the spell of this mirror programming by going to locations around the nation, like the Magic Time Machine restaurants in San Antonio and Dallas , TX where mirrors are placed on doors, ceilings, walls, and restrooms of the establishment and programming themes are part of the everything at these restaurants. The handler may tell the slave, "LOSE YOURSELF IN THE INFINITY MIRRORS."

When hypnotically programming in programs, the Programmers place in many types of images and programs. Some examples would be having the concept of obedience equal the fountain of youth. The fountain of youth flows in the victim’s mind unless they step out side of their orders. This can be linked to the Shangri-la story, where a woman ages as soon as she leaves her place in Shangri-la. Another example, is the hypnotic imagery involving the formation of an island from a volcano. The story is turned into a programming script to allow the System to be radically restructured. This Volcano programming is a System’s turning program. A volcano erupts from deep down, and lava pours into the sea. Mountains are pushing up from deep in the mind. To survive people must cross from the old to the new island on a bridge that naturally forms. Fire births the new territory and destroys the old. The new mountains develop trees which become safe places for the alters to roost upon.

Hypnotically Building in Structures

Later in the book, the art of building structures internally in the mind of the victim will be covered. However, since the process involves hypnotism it would be appropriate to discuss briefly how hypnosis can begin to work a tree structure into the mind of the child.

First, the programmer hypnotically suggests that his penis is a growing tree. Later, the programmer might begin, "You know those big trees in the park that look so big and straight and stretch way up toward the sky? Stand up and be one of those trees. Stand up really straight and tall as tall as you can be, and stretch your arms out toward the sky like branches on that big oak tree. Now those big trees have long, deep roots that keep them from falling over. Feel your feet go down down through the floor, just like roots on the big strong oak tree."

Final note: there is no way that this book could give every last song or story that has been used for programming, nor was it the intention to do so. We have wanted to point out the popular story lines used, although we have missed some such as the Chronicles of Narnia and Little Red Riding Hood (which is used in several ways along the lines of you think you’re going to Papa’s, or Grandma’s house & you end up with a wolf). Our list left out many programming songs--all the Rolling Stone’s songs, Alabama ’s Old Flame, etc.
 

SuN

.:~**~.~**~.~**~:.
The science of Pharmacology (drugs) has given the Programmers a vast array of mind-altering and body-altering drugs. Some of the drugs are not used to directly alter the mind, but to change the body (make the skin burn), or make the person vomit, or some other reaction that can be harnessed to further their nefarious programming goals.

If they want a little girl to develop breasts they might give her hormones. Neuroscientists are now familiar with chemicals which cause personality traits.

If one wants to create raving paranoia, simply provide the brain with too much dopamine in the emotional centers of the brain and too little dopamine in the seat of reasoning area of the brain.

Reduce serotonin in the person and the person will be unable to connect disagreeable consequences with what provoked them.

In other words, they can’t protect themselves from danger.

Thorazine was used regularly at the CIA’s Jonestown , Guyana group control experiment. Survivors of Jonestown have testified as to its effectiveness. After this gruesome experiment in mind control came to its end with a massacre, large amounts of drugs were discovered. Just one footlocker at Jonestown alone contained 11,000 doses. The authorities prevented chemical autopsies of the bodies to insure secrecy of this sophisticated concentration camp which was used for medical and psychiatric experimentation by the CIA. An examination of the drugs that are used in mental hospitals to alter the minds of patients offers a clear indication of what is being used in the Monarch Mind Control programming.

A. Drugs Used for Mind Control

The CIA/Illuminati programming centers have more than 600-700 different drugs at their disposal. The following is a partial list of the drugs available for their mind-control (aka MK-Ultra Programming). They can make a person feel like he is in heaven, or burning in hell. The drugs are at times used with elaborate light, sound and motion shows that produce whatever effect the programmer wants to produce. They can make a person believe he is shrinking, or that he is double (with mirrors), or that he is dying. Before describing how drugs are used for programming & control, let us list a few which we know have been used. This list comes from CIA documents obtained from the Freedom of Information Act and from what Multiples used as Programmers remember. Many of the new synthetic drugs are known only to the Illuminati/Intelligence community.:

2-GB (aka CBR, this is a strong hallucinogenic which also helps telepathic communication)

2-CT2 (produces dark, earthy visual patterns)

Acetylcholine (for EEOM , EDOM , and for blocking memory)

Adrenalin Aktetron Alcohol Ambien Aminazin Amobarbital (hypnotic sedative) Amobarbital sodium (hypnotic sedative) Amphetamine (addictive) Amphetamine sulphate Analasine

Anectine (succinylcholine, a strong muscle relaxant that makes one feel suffocated and drowning. The person feels terror at thinking he is dying.) Anhalamine Anhalidine Anhaline Anhalonidine Anhalonine Anhalonium

Aphrodisiacs (sexual manipulation by programmers) Aphyllidine Aphyllin Aprobarbital (hypnotic sedative) Atropine (speeds heart rate given with l.V.) Atrosine BZ (designer drug ten times more powerful that LSD, produces amnesia) Bambusa Banisterine Baradanga (truth serum which makes people willing to follow any command) Barbiturate Belladonna (a traditional drug of witches since the middle ages) Benzidrene (Benzedrene, stimulant used w/ other drugs) Benzocaine Bromoharmine Bulbocapnine (causes a catatonia and stupors) B utabarbital sodium (hypnotic sedative) Butyl-bromallyl-barbituric acid Caffeine Caffeine sodium Calcium Chloride Cannabidiol Can nabinol

Cannabis (aka Marijuana, a sedative, change in perception, colors and sounds more distinct, time distorted. This drug is not used much in Monarch Programming because it IMPEDES mind control. It has been experimented with in combination with other drugs as an interrogation tool. The CIA listed it as being used in MK-Ultra, but it served as an experimental drug rather for programming.) Cannabol Caramine Carboline Carbrital Caroegine

Chloral hydrate (a hypnotic sedative, the active sedative ingredient is the metabolite trichloroethanol, goes to work in about 30-60 minutes, aka Noctec)

Cocaine (addictive, blackmail, the availability of cocaine may pull up certain alters who are addicted to it)

Coffee Coramine

Curare (to paralyze the body) Delvinyl sodium

Demerol (a hypnotic, also given as a reward for good learning after an induced headache, is used in the Scramble programming where the victim must overcome its effect to concentrate on what is being said) Desoxyn (used with Sodium Pentothal for hypnotic trance) Dexedrine (amphetamine) Di benzo pyran derivatives Dicain Doral Dramamine (aka dimenhydrinate, stops motion sickness) Drobinal (for quick access)

Ecstasy (aka XTC, Adam, MDMA, this is an illegal designer drug, but it’s used by the government & cult programmers. Empathogens, like Ecstasy, enhance trust between the recipient & the programmer. It’s effect lasts for several hours.) Ephedrine (stops hypotension) Ephetamine Epinephrine (adrenaline) Ergot Ergotamine Ethanol (to inebriate the victim to induce certain behavior) Ethchlorvynol (hypnotic sedative) Ethyl harmol Epicane Escrine E stazolam (hypnotic sedative)

Ethclorvynol (hypnotic sedative, effect begins 30 min. after digestion, addictive, aka Placidyl)

Ether Ethinamate (hypnotic sedative, aka Valmid) Eucaine Eucodal Eukotal Eunacron Evipal Evipan Evipan sodium Flurazepam hydrochloride (hypnotic sedative) Genoscopolomine Glutethimide (hypnotic sedative, has withdrawal symptoms, aka Doriden) Halcyn (blocks explicit memory by impairing hippocampal processing) Haliopareael (tranquilizer) Harmaline Harmalol Harman Harmine Harmine methiodide Harmol Heroin Hexacol Histadyl Histamine (causes changes in the skin) Hydractine (or Hydrastine) Hypoloid soluble hexabarbitone Icoral Indole Indole methyllarmine Insulin (shock for amnesia) Ipecac (to induce vomiting for eating disorder programming) Largatil (a powerful tranquilizer) Lophop-nine

Lorazepam (sleep induction, may destroy memory of previous day)

LSD-25 (Used to program alters to cut their veins; they want to end their nightmare by cutting what seem like white rivers w/ black threads or other scary delusions. Can cause psychosis & other effects. It’s used in small amounts for interrogations. Its active ingredient is psilocybin which can create anxiety & a fear of death.) Lyscorbic acid

MDA (this is a cross between mescaline and amphetamine speed)

MDMA (also known as Adam, this is Ecstasy, see under Ecstasy for more information)

MDE (aka Eve, puts someone into a strictly intellectual head trip) Manganese chloride Mellaril (mood changer) Methaqualone (hypnotic sedative) Methotrimeprazine hydrochloride (hypnotic sedative) Methy-cocaine Methy-prylon (aka Noludar, helpful for hypnosis, side effects are a hangover & skin rashes.) Metra-ol Midazolam hydrochloride (hypnovel, versed, hypnotic sedative which can cause amnesia) Morphine Morphine hydrochloride Narco-imal Nembutal Niacin (helpful to stop an LSD trip) Nicotine Nicotinic acid (stops LSD drug effect) Nikthemine Nitrous oxide Novacaine Nupercaine Pantocaine Pantopone Parahyx Paraldehyde (hypnotic sedative, produces sleep in 15 mm., has a strong odor & disagreeable taste) Pellotine Pentobarbital (hypnotic sedative)

Pentobarbital sodium (hypnotic sedative, if mixed with dextro amphetamine sulfate it will half the stage 1 dream time when REM sleep occurs) Pentothal acid (helpful for hypnosis) Pentothal sodium Percaine Pernoston Peyotl (interrogation, hallucinations) Pheactin Phenamine Phenolic acid (injected into expendable children’s hearts to kill them) Pehyl-thio-urethanes Picrate Picrotoxin Procaine Propranolol (calms the mind so it can function better) Pulegone-orcinol Pulegone-olivetol Pyrahexyl Pyramidon Quazepam (hypnotic sedative) Quinine Reserpine Salsoline Scapalomine S. (good amnesia drug)

Scopolomine (truth serum that makes people willing to do whatever they are told) Scopolomine aminoxide hydrobromide Scopolomine-phetamine-eukotal Secobarbital sodium (hypnotic sedative) Sodium Amytal (hypnotic sedative that reduces R E M sleep time) Sodium barbital Sodium dielvinal Sodium evipal Sodium pentobarbital (nembutal)

Sodium Pentothal (truth serum for interrogation, can be used with hypnosis, can be used with Desoxyn, given in an IV) Sodium phenobarbital Sodium rhodanate Sodium soneryl Sodium succinate Sodium thioethamyl Somnifen Stovaine Strychnine Styphnic acid Sulfazin Sympatol Synhexyl Telepathine Tetra-hydro-cannabinol acetate Tetra-hydro-harman Tetra-hydro-harmine Tropacocaine Tropenone Temazepam (hypnotic sedative) Thallium (confuses thinking) Thorazine (helps bring one out of an LSD trip) Tranquility (a designer drug for programming that makes the victim compliant, like Baradanga) Triazolam (hypnotic sedative, somewhat rapid) Yageine Yohimbine sulphate Zolpidem tartrate (hypnotic sedative)
 

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Herbs

When the victim’s body is saturated with all the drugs they can assimilate, they will receive herbs, which often have a drug effect. Ayahuasca (a vine of Brazil whose alkaloids such as Telapatin are said to produce a telepathic state where the recipient can see through people like glass and read their minds.) Bayberry (hemorrhaging) Calamas (part of a cerebral tonic) Cayenne Pepper (stimulant) Charcoal (absorbent cleanser) Caladium sequinum (injected into body parts to cause excruciating pain) Clove Oil (placed in nose for relief from the pain of dental tortures) Hemlock (a poison, used more to kill than for programming) Hops (sleep aid aka Beerflower) Lady’s Slipper (relaxant) Kava Kava (sedative) Mistletoe (for dizziness, and lower blood pressure) Narcissus (anaphrodisiac for males) Opium (enchanting trip) Potions (made from roots, powders, dried blood and animal parts are given.) Rosemary (mild heart tonic) Saffron (sedative) Sage (part of a cerebral tonic) Sandlewood & henbane (when burned the fumes cause convulsions & temporary insanity) Skullcap (relaxant) Sunflower Seed Oil (this may be used to help with brain stem scarring) Valarium Root (works just like Valarium, also helps cramps) Witch Hazel (hemorrhaging) Yerba Mate (part of a cerebral tonic)

B. Brief History of the Use

Religious groups, shamans, medicine men, witches and cults have been using mind altering drugs throughout history. The medieval witches used potions of hemlock and aconite for their flying ointments. These are herbs (natural drugs) which will create delirium. Contemporary witnesses reported that covens during the medieval ages would apply the potion of hemlock and aconite to cause their new witch to go delirious, and then would transport the person to the Sabbat, where they would be told they flew there.

The Haitian satanic Vodoun cult, which has been manipulated by the CIA/Illuminati, has sorcerers called bokors. The Vodoun cult in Haiti is being used for trauma-based mind control. One of the items of the cult is to take the plant Datura stramonium and add this plant with other things. The plant is the active ingredient of a potent psychoactive drug, the "zombi cucumber" which produces amnesia and a pseudo-death of the victim. The brain doesn’t die, but the mind is shut off. The victim is brought back to life as a zombie--a slave of the bokor. The powder to create a zombi is called zombificant in French-creole. The ceremonies to kill and resurrect the zombie are full of magic and demonology also. Magic, drugs and demonology have always gone hand in hand. Drugs remove the part of the will that prevents demonic possession.

Drugs are considered powerful demonizing substances by the those skilled in Demonology. If demonic possession is seen as part of mind-control, then cocaine, hashish, crack, and some of the other drugs are part of the effort to enslave people. (The power of magic to kill, just as the power of faith can heal, will be discussed in chapter 10.)

In Basutoland in Drakersbergs, the Zulu witchdoctors use drugs and trauma to create tokoloshes (mind-controlled zombie slaves). It is said that in recent years, they are using less children and more baboons and monkeys to get tokoloshes. The point is that drugs have been and continue to be used by the occult world for controlling people. The intelligence agencies working through the U.S. government financed drug research. An example is that Dr. Beecher of Harvard University was given via the U.S. Army Surgeon General’s Office $150,000 to investigate "the development and application of drugs which will aid in the establishment of psychological control."

Research into drugs for mind-control began in 1947 at Bethesada Naval Hospital in Maryland . A CIA report described this research as to "isolate and synthesize pure drugs for use in effecting psychological entry and control of the individual." At the California Medical Facility at Vacaville , Dr. Arthur Nugent, conducted research into drugs for mind control under the auspices of the CIA. The Bureau of Narcotics worked with the CIA to establish "safe houses" where drugs which were seized were given to victims. Some other hospitals which began working with the intelligence agencies with dispensing drugs for mind control include Mount Sinai Hospital, Boston Psychopathic Hospital, University of Illinois, University of Michigan, University of Minnesota, Valley Forge General Hospital, Detroit Psychopathic Clinic, Mayo Clinic, the National Institute of Health, and Letterman Hospital in the Presideo, CA.

The military did drug research/programming at the Army Chemical School in Ft. McClellan , AL and at the Edgewood Chemical Center . In 1958, Dr. Louis Gottschalk, working for the CIA suggested that addictive drugs be used to control people. Some GIs who became addicted to pain killing drugs were subsequently blackmailed by withholding the painkillers until they complied with the demands asked of them. Cocaine has been frequently given to Monarch slaves to get them addicted and give their handlers more control over them. There is spray cocaine, and powdered cocaine, etc. Because the Monarch slaves are used to haul drugs and to launder the drug money, they are right in the middle of large supplies of drugs. If you hear the expression "The snow is falling" it is the Network’s lingo for cocaine. Cocaine is reported to give people a feeling of power and to act as an aphrodisiac.

C. Applications For Drugs

In Programming Drugs are used during programming. Although drugs used to assist programming mean nothing to the common person, they each have a specific purpose within a certain type of programming. Some specific uses for drugs during programming include:

a. putting people into trance
b. teaching alters to go deeper into trance to escape drug effects
c. enhancing the trauma
d. producing out of body experiences
e. creating pain
f. creating blood vessels that hurt, a pulsating pain, that runs through the body
g. controlling histamine production
h. helping create illusions such as no hands, no feet, no face, no head etc.
i. teaching alters to stay in position
j. to assist other programming modalities, such as high tech harmonic machines, which implant thoughts. (The machines are used in conjunction with designer drugs.)

k. Hormones, for instance GnRH, which regulates the physiology of the sexual growth, and is given to speed up sexual growth. Other body developments may also be manipulated.

l. to enhance or reduce memory

m. to build the image of the programmer’s power

At this point, it is appropriate to point out that the personalities of a multiple do not respond uniformly to the same dose of the same drug. Understanding how a drug will effect particular alters is a science in itself. If an alter is holding the body, it will receive more of the effect of a drug. Let’s say Paraldehyde is given to a multiple. A possible reaction would be that some alters will feel no effect, some will be sedated to a drunken stupor, and child alters may be unconscious or hyperactive. Chloral hydrate might put some alters to sleep while others remain wide awake. Sometimes the personality holding the body may fight the influence of a drug to keep the body. Prochlorperazine is sometimes given by therapists to help alters cope with nausea and vomiting. Most alters will be programmed not to accept drugs except from their master.

Lithium suppresses alter switching in some systems. An alter to "protect" the system from the therapist’s helpful medications may develop "allergic" responses. Alcohol is a drug. The reaction of an alter System to it will again be varied. Child alters may become unconscious, while the adult alters don’t even become inebriated by large quantities of hard liquor. Within males, dangerous violent personalities may take the body. Within the medical world, often an approximate correct dosage will work. However, with the programming the doses must be extremely fine tuned.

Some of the best skilled medical doctors and assistants help with the programming. The Illuminati will initially give the small child a small dose of a drug. They will chart its effect, give it a urinalysis to see how long it stays in the body etc. This is just the testing stage, they are not doing any programming. A number of drugs will be tested, but only one at a time. They clear a child’s body of a drug before they give it another one. They prefer not to mix meds. They will start small to insure they don’t overdose and then increase the dosage until they notice the correct behavior pattern. This will be charted in detail on the slave’s chart. Each child’s body chemistry is different, so the suggested dosages are only ball park figures which are not precise enough. If too much of a drug is given, the programmers can easily turn a child into a psychotic basket case.

One of the secrets of the Illuminati/Intelligence agencies is that they have secret antidotes for most medications, which, if they have to give them to a child, then they will. They will use an antidote, for instance, to keep a child from going into heart failure. The Programmers will have some helpful drugs and herbs on stock too. It is reported that Glutamic Acid (1000 mg. 3 times/day) will take care of the intense headaches that alters get from lots of switching. Witch hazel leaves and comfrey root will help internal bleeding.

a. putting people into trance About 90% of the population can be placed into the somnambulistic (the deepest) hypnotic trance possible simply by giving them hypnotic drugs. The prior list on pages 47-50 gives over 2 dozen drugs that can be used to assist taking someone in hypnotic trance. Special drugs have been designed which will place someone into a deep trance very quickly. If an alter is not being cooperative when they are accessed, they can be locked in place mentally and given a quick shot of a fast-acting hypnotic-inducing drug.

One drug which was popular for programming was demerol, which would be administered intravenously (an IV). It takes about 5-7 minutes to take full effect after administration via an I.V. The dosage can be administered so that the effect remains until the programming session is over. It may be administered about every half hour if appropriate. Children will receive 1 to 2.2 mg/kg dose.

Another drug, a truth serum, also consistently works on people making them totally compliant to any directive. Under Baradanga people will give their bank account numbers and anything else a person might want. These type of drugs are almost sufficient in themselves to get compliance out of a person. If one realizes that these drugs are used in conjunction to torture, elaborate systems of lies and deception, trauma-bonds, and all the rest of the sciences of mind-control used in the programming, it is easy to see how they are producing totally compliant human robots.

b. teaching alters to go deeper into trance to escape drug effects and pain. Much of the training in this area is based upon the child’s horror and fear toward the all powerful master programmer. When the programmer wants the child’s alters to learn to trance deeper, he will give a drug that the alter doesn’t like. The child’s alter will then be told to go deeper into the mind if they want to escape the effect of the drug. This enforces the dissociative state being trained for the alter. The suggestion or story line that is given to the alter is frequently the picture of a train. The child is told that the conductor is at the front of the train, but he must move to the back of the train through the train cars. The child is taught to count cars when they go by as if they were steps in the mind. This is training the child to descend into deeper levels of the subconscious. The train illustration has been used by programmers when they want the child to remember the drug experience. The programmer wants this experience remembered--at least for a while because it helps increase the child’s fear. If the programmer wants the child to forget the drug experience while learning trance depths, then the imagery of a plane taking off and disappearing in the clouds works.

c. enhancing the trauma Drugs will be used to enhance the spinning effect when the mind is being programmed to have vortexes and to set up traps within the slave’s mind. One particular drug enhances the trauma by 100 times. Drugs can be useful for instance, to enhance a child’s terror of the experience of this child being placed in a small box in the fetal position for 24 hours. This helps shorten the programming time, and it also make the programming more intense. The programmers know what antidotes to give to pull the child out of the enhancement. Marijuana enhances perception of color and noise, but it is not used to enhance trauma. The mind does not program well under marijuana. That is why there has been such a big campaign to keep it illegal, even though many studies show it to be safer than alcohol.

d. producing out of body experiences Various hallucinogenic drugs, LSD included, will produce an out of body experience for the victim, if the drugs are administered correctly. The Programmer will prepare the victim with various information and story lines during the administration of the drug. Monarch slaves who are being deprogrammed, may have a memory where their skin feels inflamed and itchy, like a bad mosquito bite. The experience may also have the sensation of floating in an unreal world. This may well be an LSD trip given the slave during experimentation and programming. The CIA was using LSD beginning in the very early part of the 1950s. Several victims report that some type of potion causes a person to dream while they are awake. PCP which is "angel dust" is one way to disconnect the cortex from the limbic system and go into an altered state.

e. creating pain. This is done with a long list of drugs. Drops of salt water and pepper water are applied to the eyes of victims to make their eyes sting. Another pain in the eye takes place when lights are flashed signalling, "I love you, I love you not." The child is pulled two ways by this message. Dr. Green (Mengele) enjoyed pulling daisy petals while saying these words. If the last petal was "I love you not." the child would be put to death. Surviving children were left traumatized.

f. creating blood vessels that hurt Blood pressure is raised by drugs and then certain drugs are added which make the veins burn. The alter is taught to cut the burning veins. This is programming which is laid in to control the slave from straying from the script he or she is given. If they stray, then a cutting program is activated which was laid in via a combination of drugs in the method just stated.

g. controlling histamine production The control of histamine production is an important secret ingredient to the Monarch Mind Control. The breast implants placed into women help stimulate histamine production, which is used in conjunction with drug-assisted programming (See Chapter 8.)

h. helping create illusions such as no hands, no feet, no face, no head etc. A programmer working with a hallucinogenic drug can make an alter believe that it has lost a particular body part. Because most of these alters have little memory or no memory and little frame of reference, what they are told while under the influence of drugs seems very real to them.

i. teaching alters to stay in position Some alters don’t like to stay in position. But through the use of drugs, and the side effect of drugs, they soon learn the importance of staying in position. If they are disobedient, the memory of the bad side effects from not staying in position in the mind can be pulled up by a code and the alter can relive the pain from having disobediently moved from position. This is very effective in teaching alters to stay in their little position that is assigned them in the mind.

j. to assist other programming modalities, such as high tech harmonic machines, which implant thoughts. (The machines are used in conjunction with designer drugs.)

An example of how drugs can be important is as follows. The neurons in the hippocampus which is part of the memory process use acetylcholine. Drugs that block acetylcholine interfere with memory. The neurons and the chemical neural transmitters are understood much better today. Where and how a thought is created in the brain is understood by the programmers in detail. No one is in a position to physically prevent the Illuminati and others from taking their children and others to labs where chemicals and harmonics can be used in sophisticated computer guided ways to implant thoughts into the children’s minds. As the child’s brain is shaped according to its environment, the level of everyday brain chemicals and the shape of the various areas of the brain can be determined by the programmers.

This is why a recent article on Prozac (Newsweek, Feb. 7, 1994) uses a quote from Alice In Wonderland for its title, "One pill makes you larger, and one pill makes you small". This article (on page 38) quotes brain researcher Restak, "For the first time, we will be in a position to design our own brain." On the previous page in big letters it reads, "Scientific insights into the brain are raising the prospect of made-to-order, off-the-shelf personalities."

Another programming modality assisted by drugs is behavior modification. Aversion therapy using a vomit-inducing drug is used on children. Another example of drugs helping assist programming is to give someone LSD and then interview the child while it is hallucinating. The hallucinations are then used as programming building blocks by using hypnotic techniques. One way to build on an LSD trip is to tell the child if they ever do a particular thing (such as touch programming, remember programming, and integrate parts, etc.) the victim is to go crazy and hallucinate like they are presently doing. This means that they will be locked up in a crazy house for the rest of their life. Rather than be put in straight-jackets with other crazy people it would be better for the person to commit suicide. By constantly reinforcing this message, some alters will adopt the script "that they are doing the body good to kill it if any alter personality touches the programming," because otherwise the body will be locked up in a crazy house.

Drugs are used in programming to establish a pattern or a script. There must be a pattern of dissociation. Parts can’t just dissociate into nothing, otherwise there would be nothing to build on. Drugs will play a major role in the structuring of the alter system, which is covered in chapter 7. The child doesn’t know where the effect of the drug is coming from. The programmer will take credit for the power of the drug. Whoever administers the drug has power in the child’s mind. The mind wants to be safe.

I am familiar with a recent example here in Oregon of someone who escaped from being sacrificed at a Satanic Ritual. The legal system told the woman she was crazy when she reported to the police that she had escaped from a Satanic Ritual where they were going to sacrifice her. To control her, the judge ordered 3 types of antipsychotics, twice the normal dose of two kinds of lithium carbonate to put her into a lethargic stupor, Paxil as an antidepressant, and Benztropine mesylate as an antiparkinsonian agent. The antipsychotics were Thiothixene, Thioridazine hydrochloride, and Perphenazine which are all addictive. This woman may or may not be a multiple. But this clearly shows the type of mental control via drugs that could be slapped onto someone who dares report Satanic activity to an establishment which has been sadly corrupted from top to bottom.

One victim of government mind control tried to get free. The first psychiatrist the person tried to go to was cooperating with U.S. Intelligence and gave her Stelazine, which aggravated the victim’s situation. When the victim spied a general’s uniform in the closet of this psychiatrist, she got another psychiatrist, who unfortunately turned out to be an ex-DoD employee. He placed her on Haldol Decanoate, Klonopin, and Benzatropine. The combined effect of these drugs is to erase memory, and create a dissociative disorder. All of the drugs were highly addicted. Another fleeing victim was given Trazodone by a physician who was cooperating with the Intelligence agencies. This almost gave the victim a heart attack because it aggravated her heart condition. And yet another escaping victim apparently also fell prey to dirty CIA doctors who were practicing in public without warning people of their intelligence connections. This victim was given a combination of Compazine and Xanax, in dosages that the Physicians Desk Reference warns against. The doctor, who prescribed this, worked out of an office named after an MK Ultra programmer. There are other important things to mention about when drugs are used in Monarch programming.

Some of the cautions that the programmers are alert to include:

a. watching the heart so that it doesn’t stop. Many of the children who have been programmed have died from heart failure. The programmers are very careful to have heart monitors on the victim, and to have paddles ready to revive the body. Because so much of their drugging affects the heart, they accept that they will lose a few to heart failure.

b. making sure that drugs aren’t given to children who are allergic to them. The programmers take the time to insure that they have the family histories of allergies to drugs, and they will test the children too, before proceeding with drugs. They not only learn the family & individual responses to drugs, but they can test during programming to determine a drug’s blood level in a child. For instance, pentobarbital at a blood level of 5 mcg/ml aids hypnosis, at 15 makes the victim comatose with reflexes, and at 30 makes the person comatose w/ extreme difficulty in breathing. In everyday life, 30 mcg/ml would kill the child. Pentobarbital blood levels can be tested by an enzyme multiplied immunoassay technique. For longer-acting Phenobarbital gas chromatography is used. TCA’s are tested by radioimmunoassay, high-perf. liquid chromatography & thin layer chromatography. Some hypnotics are tested by colorimetry, photometry, & spectrophotometry.

c. switching to herbs when the body is saturated with drugs. When the child’s body has had all the manufactured drugs it can absorb, the programmers switch to a vast collection of natural herbs.

d. providing the antidote for AIDS. Monarch slaves are routinely given the antidote for AIDS and have been since the 1960s-1970s.

e. knowing how much of a drug each part can take, small young alters can’t take as much. Multiples within a single system have varying levels of tolerance toward drugs. A small child alter may be killed by an adult dosage, even though the age of the body is that of an adult. The programmers are acutely aware of how to deal with multiple personalities.

f. providing salt to balance the electrolytes in the mind of a programmed multiple personality. An electrolyte imbalance can cause a multiple personality’s mind to go wacky and start spinning. The Multiple could possibly go into shock and die. The programmers are very experienced in understanding the unique requirements of a multiple personality.

g. An important plant extract for watching brain wave activity is the large plant enzyme horseradish peroxidase (HRP).
 

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Perhaps it would be worthwhile to briefly mention that all the major chemical and drug companies are run by the Illuminati. It would take a book to explain who controls what and how they connect in, and this author could write it. Instead, we will try to give a quick over view. Rather than cover 2 dozen large drug companies, three major drug companies have been randomly selected to show a quick view of how all the drug companies are deeply involved with Monarch mind-control programming. Since the purpose of this book is to show how the mind control is done--this sample of names is given only to convey to the reader that the drugs that the Illuminati/Intelligence agencies need are never in short supply. And the labs to develop designer drugs for mind-control are not in short supply either.

ELI LILLY CO.--Trustee of Eli Lilly Endowment Walter William Wilson - Illuminati, married to Helen Scudder (of the wealthy powerful Scudder family), prominent partner of Morgan, Stanley & Co. controlled by Henry Morgan also a member of the Illuminati. Executive Vice-pres. of Eli Lilly Landrum Bolling, represented Eli Lilly at the secret annual Dartmouth conferences, overseen by the Illuminati. Chairman of Eli Lilly Richard D. Wood, dir, of the Rockefeller’s Standard Oil, Chemical Bank of NY, and the Amer. Enterprise Inst. for Public Policy Research. Dir. Eli Lilly C. William Verity, Jr., dir. Chase Manhattan Bank and assoc. with U.S. intelligence, and works with Mrs. Rockefeller as a member of USTEC. Dan Quayle and George Bush (CIA director and Monarch handler) have been part of Eli Lilly management too.

MANSANTO CHEMICAL COMPANY--President Earle H. Harbison, Jr.-CIA. and director of Bethesada General Hospital where they program Monarch slaves. He is also the president of the Mental Health Association.

STERLING DRUG CO. (an I.G. Farben spinoff)--connected to the Krupp Illuminati family. Chairman W. Clark Wescoe, dir of the super secret Tinker Foundation which is a CIA foundation. Dir. Gordon T. Wallis, Illuminati, dir, of the Fed. Reserve Bank of NY, CFR, Director Martha T. Muse, CIA, pres. of the Tinker Foundation, dir. of the Order of St. John of Jerusalem (Knights of Malta), and dir. of Georgetown Center for Strategic Studies

Summary

As the reader can see, the use of drugs in the Monarch Trauma-based Mind Control is extensive and requires skilled technicians, nurses, and doctors. Because of the long-held control by the Illuminati families over narcotics and drug manufacture/sales, there is no difficulty for the programmers to get large quantities of secret designer drugs. The minor occult cults have to get by with a more limited supply of mind altering drugs, unless they directly connect in with the bigger picture. The power of drugs to control a person’s life is not absolute--although someone who lives with a cocaine addict or alcoholic might disagree--but when coupled with all the other methods in a sophisticated system of mind-control, drugs just further reinforce the absolute power of the Illuminati over an individual.
 

FBI parte due

Folces Weard
"Mansanto"?
 
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